Gridmap Revamp

Discussion in 'Ideas and Suggestions' started by Leeloo, Feb 12, 2021.

  1. shinchanf1

    shinchanf1
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    Monster trucks don't exist officially
     
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  2. 93Volvo240

    93Volvo240
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    I would make GridMap kind of like the map you would use to test out a PC to see if it can run BeamNG at a decent pace. Maybe, like others have said, put a river, maybe some buildings, DEFINETLY some of the content from the 0.33 GridMap.
     
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  3. Slugfest

    Slugfest
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    I might make a benchmarking gridmap seperate, but I don't like the idea of converting the current one. Currently most use GridMap as the fastest loading map (with objects) so they can quickly test cars, and making it a benchmark kinda ruins that...
     
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  4. WhatNot98

    WhatNot98
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    i wanna see some crazy jumps with spikes and all that
     
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  5. Ninja Nolan

    Ninja Nolan
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    A TREADMILL!!
     
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  6. Slugfest

    Slugfest
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    Car-sized I assume, like a rolling road?
     
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  7. Phym

    Phym
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    Of course not. he means a human sized treadmill so that the walk mode characters can get their exercise.
    obviously
    jk
     
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  8. Rocker45

    Rocker45
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    Well, we all know that the walk mode character is pretty hefty in weight.
     
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  9. SKB

    SKB
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    Yea that snowman be a bit thicc
     
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  10. Yash_gamin144

    Yash_gamin144
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    Breakable props?
     
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  11. Rocker45

    Rocker45
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    Not a chance
     
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  12. glen

    glen
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    Yeah if they were to be breakable then the map would spawn with objects that you can replace/spawn/whatever
     
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  13. Lotiom

    Lotiom
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    More extreme jumps, more diverse area's around the map like a small town with destructible buildings, if possible. And maybe make the inside Gridmap a bit bigger because it's just a bit "small" in my opinion and could use a bit more things and obstacles. There could also be something like a Rally course, or a Baja course to test a cars off-roading capabilities, and maybe a bigger crawl area.
    --- Post updated ---
    Forgot to mention a parkour course for walking mode of course.
     
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  14. Justy4WDTURBO

    Justy4WDTURBO
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    Not gonna happen, Beam isn't advanced enough to simulate that properly. Same reason you don't see dynos in this game either.

    I would love for it to exist though.
    --- Post updated ---
    Speaking of this, what about a split ice road? So one wheel on ice and the one on pavement, to test tires or the powertrain.
     
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  15. united.

    united.
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    maybe in the future
     
  16. trm7

    trm7
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    places to do general suspension testing. Off-road stuff, a hill that slowly gets steeper to test how far a car can pull a trailer up it and what not. maybe something to test chassis flex on cars. things like that that are fun to test cars on. i dont just want a crashy smashy map. I want things i can do to test various car things. As ive grown older ive found Beam is a lot more than just the crashy car gets shot with tank and goes boom game.
     
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  17. Bad Driver771

    Bad Driver771
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    Gridmap has suspension testing, the hill testing is on Automation test track, and it already has stuff for chassis flex too.
     
  18. Sussus Amogus

    Sussus Amogus
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    Maybe a really long speedbump strip, to test the endurance of suspension on vehicles. Maybe some "carcour"
     
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  19. Stiggy111

    Stiggy111
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    I've now officially reached my conclusion on Grid Map Revamp: *drum roll* It's fantastic. I absolutely love it!
     
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  20. derbybloke

    derbybloke
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    Maybe a dirt/gravel track for rallying; to tweak a rally car with suspension, gearing etc. More crude demolition for different areas of the car not just the front, wheels, underneath, bumpers, side(doors), anything that rips it apart but not in a weird buggy way, narrowing tunnels, pits with objects like spikes etc... Also a dedicated track with guard rails so you are confined to track limits which forces you to keep on track and not be able to come off easily.
     
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