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Im having trouble with drifting..

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Vanadiumn, Jun 19, 2021.

  1. Vanadiumn

    Vanadiumn
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    Hi! Sorry if this is the wrong forum, but I just got my racing wheel to play Beam. ng drive with 3 days ago, and I've been wanting.. and trying to drift with it. I just can't figure it out. All the way down to even the vehicle, I've used the Cherrier, the Hirochi, and the Barstow to no luck. I also used a Toyota Supra mod, but it didn't go well either. I set my brake as a parking brake so I can stick my rear out, but I don't have anything. Are there any mods, or tips you've got to help me out? Please and thank you.

    I've got a Logitech g29 wheel, without a shifter.
     
  2. P_enta

    P_enta
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    Make sure traction control is off and it’s a rear wheel drive car.
     
  3. S.Ali.M

    S.Ali.M
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    Tip: Play beam and do drift for many hours to learn drifting.
    Edit: last sentence deleted
     
  4. Vanadiumn

    Vanadiumn
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    "Tip: Play beam and do drift for many hours to learn drifting.
    Btw, that's one of the worst questions I've ever heard o_O"

    I have played for many hours, still confused
     
  5. S.Ali.M

    S.Ali.M
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    Try rear wheel drive cars with low performance engine to have a better control on drift and see what happens
     
  6. ThatCarGuyDownTheStreet

    ThatCarGuyDownTheStreet
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    Without a shifter/clutch, you're not gonna get very far. The d series classic config works pretty well for driving if your equip the drift streering box.
     
  7. P_enta

    P_enta
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    If you know what you are doing, you can drift any rwd or AWD car. There’s no set way to drift, you just need to get a feel for the car and react correctly. It’s kind of just a thing you need to figure out through feeling. Some tips though:

    Use a wheel
    Use a rear wheel drive car, it’s easier.
    Turn off traction control.
    You don’t need to be constantly flooring it, common mistake.
     
  8. Turbo49>

    Turbo49>
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    I'd say the 200bx drift is a good starter drift car. You could also try with a stock 200bx.
    While drifting, start by not going full lock too much. Also don't go full throttle too much. Start with low angles to reduce the chances off spinning out.
     
    • Agree Agree x 1
  9. Cincinnatus

    Cincinnatus
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    My favorite car to drift is the 200bx drift config. I honestly think it comes down to hours of practice. When I first tried to drift in beamng, I thought that I would never get the hang of it, but after hundreds of hours drifting in beamng, I've gotten pretty good at it. Don't expect to practice drifting for a few hours and get good at it. Even after a few years of owning beamng, I'm still getting better at drifting.
     
    • Agree Agree x 1
  10. Plymouth Superbird 1970

    Plymouth Superbird 1970
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    That makes me question; Why is it so goddamn hard to drift on BeamNG
     
  11. Turbo49>

    Turbo49>
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    Same.
    --- Post updated ---
    I actually find it more intuitive to drift in a way, because i feel more what the car is doing in beamng than for example assetto corsa.
     
    • Agree Agree x 2
  12. S.Ali.M

    S.Ali.M
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    Because it's a realistic game.
     
  13. P_enta

    P_enta
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    BeamNG cars react very similar to real life cars. If you are used to driving in real life, then drifting in BeamNG is a piece of cake. Coming from something like forza horizon or grand theft auto, it’s impossible.
     
    • Agree Agree x 6
  14. atv_123

    atv_123
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    A lot of people on here are just saying "drifting hard" without giving any explanation on how to get better at it, so I will at least take a crack at it.

    Drifting is hard, and Beam is a realistic simulator... alright... we got that bit out of the way, so how can we make it easier?

    Step 1. Check your wheel settings.
    To properly drift, 9 times out of 10 you are relying on your wheel to do most of the work for you. Ideally when you "flick" the car, the wheel should auto self center rather rapidly to follow where the proper natural forces are going in the front wheels. Rear end kicked out to the right? The car should naturally steer to the right as that is the direction of least resistance.

    In Beam, these forces are accurately simulated... but most game steering wheels just don't really make the proper torque required to really whip the steering wheel around fast enough to keep up with the ingame forces. Proper drifting and catching slides requires that wheel to really get spinning and spinning fast, but unless you are doing some very gentle slides in a very low traction environment (think wet roads, snow, ice, grass, ect) more than likely the wheel isn't going to keep up under normal settings.

    To maximize this effect, you can try to artificially pump up the forces going to the wheel. Most cars have a power steering slider in the tuning menu now... start pumping that up and it will translate more force into the wheel without changing your actual in game settings. If this isn't enough, you can also give your vehicle more caster angle... this will increase the "self centering" forces rather dramatically... don't over do it though... if you go to far, you can start to lose contact patch when the tires are at full lock which, when drifting, isn't ideal as your front tires are your control tires. If this STILL isn't enough, my next suggestion is to actually lower your turning rate in game. Most times you probably run your wheel at the full 900° of rotation. But when drifting, like I said, most wheels just can't spin that full 900° fast enough to properly catch a drift. To lower the speed at which the wheel needs to turn in order to catch that drift, you can lower your rotation rate. I think I am currently running 720° rotation which definitely helps with catching drifts... even if it does feel kinda weird. Finally... if all that STILL isn't enough, you can try upping your ingame wheel force feedback strength. I leave this one till last as it is usually the one that can mess the most stuff up. If you mess this up, your wheel may then work for drifting, but it might not work for anything else... so if you get this far and this desperate... adjust it in small increments.

    Step 2. What kind of drifter are you?
    This sounds silly, but it is important. There are different styles of drifting which entail different techniques and different types of vehicles. A lot of people prefer a more Arcady drift style which in a simulator can be emulated by drifting an AWD vehicle with large amounts of power. This is method is liked by a lot of people and to some isn't considered real drifting because of how easy it is to do. Step one, get tires spinning and hold throttle wide open. Step 2, point steering wheel in direction you would like to go. Step 3, profit.

    Others are more of a Formula D style drifter where you want maximum traction and boatloads of power and rely almost entirely on clutch kicking and handbrake to upset the car, then just catching the drift with insane amounts of steering lock and some throttle control. These cars are difficult to spin as you can get the steering wheels almost totally sideways and basically drive sideways. While they may be difficult to spin though, they are still not easy and do require very good throttle control to keep them from kicking on you.

    Others prefer Touge style drifting. This is my preferred method as you are working with MUCH lower HP cars and you can actually use the drifting to your advantage in tight twisty tracks. This method almost entirely relies on weight shifting to upset the car and start sliding. These cars usually use what most would consider "bad" suspension setups for track driving as their suspensions usually are much softer to increase weight transfer. These cars are usually almost always RWD with somewhere between 100 and 300HP with tight gear ratios to keep the tires spinning and to keep the revs up as high as possible. These cars also are usually set up to understeer a bit more than oversteer to minimize how much steering input is needed which helps on the twisty tight roads they are usually used on. This is usually achieved with a stiffer front sway bar than would normally be run on most drift cars and quite soft springs and dampers than usually used mostly to deal with rougher, uneven roads though. The method is usually to start rotation while entering the corner under braking. This throws the weight onto the front of the car and allows the rear end to break traction and rotate when you start to turn into a corner. Once the car is sufficiently rotated, you then stab the throttle to throw the weight rearward and basically understeer through the rest of the corner even though the rear end is still sideways. While steering still does have some effect durring the second half of this process, control is done almost entirely through the throttle.

    Finally, others prefer Tafheet or Arab style drifting. This style relies ENTIRLY on weight transfer. The type of car preferred is FWD as you can use the throttle to essentially pull yourself through the drift. This is initiated by basically going as fast as possible and initiating a super exaggerated Scandinavian flick. This style does rely on being able to flick the steering from left to right very quickly though as you are really kicking the car very sideways extremely hard.
     
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  15. P_enta

    P_enta
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    I was trying to explain this, but couldn’t put it into words. Thanks :D
     
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  16. Cincinnatus

    Cincinnatus
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    I actually find it easier to drift in beamng than in forza
     
    • Agree Agree x 1
  17. Vanadiumn

    Vanadiumn
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    Sorry I haven't checked this in a while, a lot of yall are here to help and I thank you all sincerely! (i also read your entire comment atv_123, ill definitely try everything you've listed) I did pick up this Toyota supra mod and I managed to get some drifts going, let me now how my drifting looks so far. I also promise I've looked at all of your suggestions and will try em all out,
     
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