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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. DaddelZeit

    DaddelZeit
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    Noticed the pics were broken, oops :oops:
     
  2. SandwichesANDmilk

    SandwichesANDmilk
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    upload_2021-6-19_19-30-48.png
    doing a little modding after a few years
     
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  3. JorgePinto

    JorgePinto
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    #29123 JorgePinto, Jun 21, 2021
    Last edited: Jun 21, 2021
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  4. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    The Clunker
    edasdasdsd.png
    It's just a few "custom" parts but they make this config a lot better, the difference is in the details. If I ever release this then it will be in my mod pack rather than standalone because it's such a tiny mod.
     
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  5. SuperAusten64

    SuperAusten64
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    harlequin.png
     
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  6. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    I'm joining the trend of making sport props.
    asdaswas.png
    Won't be on repo because Stig textures are copyrighted and it's not a high quality mod overall and I'm too lazy to fix bugs. I reused the Stig from the ancient mod that added it to the D-Series, I have permission for that one.
     
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  7. SKB

    SKB
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    Sport road cones wen?
     
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  8. NooKNooK272

    NooKNooK272
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    Screenshot2021-06-24020044.png
    re-doing the fender/wing for this thing :p
    Screenshot2021-06-17163152.png
    gonna be changing alot because im not happy with alot of bits flow wise
     
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  9. Joobles

    Joobles
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    Oh boy, I sure do love redoing every single UV map on an entire level
    toolong.png
     
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  10. Franz027

    Franz027
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  11. ThatCarGuyDownTheStreet

    ThatCarGuyDownTheStreet
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    >never played mariokart
     
  12. waboll

    waboll
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    upload_2021-6-25_17-13-4.png
     
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  13. esesel

    esesel
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  14. driftbox

    driftbox
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    i think he asked about program with launched game. Not game
     
  15. etca1515

    etca1515
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  16. mrkelkel

    mrkelkel
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    The emperor has thrown away his new clothes.

    Top pic was taken last night, all the new mesh parts were added today.
    The FSAE car can currently do 0.63Gs of acceleration, 1.6Gs of cornering and 1.4Gs of braking.
    Weight is still too high at 370KG though.
    All mesh textures were sized at 1024x1024 except for the carbon fiber side panels (4096x4096), needed a hi-res dds file to see the carbon weaves clearly.

    (P.S. Blender's Checker Texture option produces a highly photo-realistic carbon fiber texture, so no need to slave over Google images)
     
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  17. @op@

    @op@
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    upload_2021-6-27_0-46-13.png
     
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  18. LeSpecialist01

    LeSpecialist01
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  19. default0.0player

    default0.0player
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    Attached Files:

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  20. SandwichesANDmilk

    SandwichesANDmilk
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    upload_2021-6-28_18-28-20.png
    We do a little modeling (rough models so not great)
     
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