Ok so at this time we can say that will come in 0.24 : -Pessima remaster -A new car -A fridge -Lightning
I would love to see dynamic weather as well, but that is for when the game is nearing its completed state, which we are not even close to. I think you meant lighting. Also, it takes forever to bug check, which we are all grateful for, but it might mean that neither the new car nor the Pessima remaster is coming in this update. The fridge is a little, basic prop that looks like it is either done or really close to completion. It is certainly coming this update.
I don't see anything spectacular in lights on that screen. Lamp looks the same as it is now, light quality also looks like nothing new (there are ECUSA and WCUSA mod maps with lights that looks basically the same, maybe optimization is better?) and I don't see PBR to be honest here. The only thing is... well, the fridge that looks good.
The thing i noticed instantly was the one thing weighing the beamng lighting down DARKER SHADOWS IN REGULAR SHADOWS HALLELUJAH
I can’t be the only one who hopes this fridge is colorable just like the one from jsz. It adds to the “hideous 80s fridge color variety” thing.
I tried to recreate the exact same scene, and I found the exact same spot (it's in the camping area, in front of the toilets) I took a photo with a wood crate, and here is the result : Then, I realised that the lamps didn't make as much light as in the spooky teaser, so I had an idea : what if I put cars with headlights on instead of light spots ? So, I identified 3 lights spots : the lamp behind the fridge, one in front of it and the toilets on the side But I had a problem : after making some horrible stuff to my three Vivaces with headlights on (pretty sorry for my non node grabber skill), I realised that the light depends of what car is selected ! (That's the exact same with the reflection on the car's paint for example). That's why I made three screenshots, one per car, and here is the result : We can see that they are some lightning differences between the three images, and between now and the teaser ! So maybe, with working lights in maps, we'll have some kind of "Light remaster" or something like this
Those aren't actually light flares, that's just the bloom that comes from a material with "glow" and "emissive" enabled. Hate to break it, but it looks like the dark spot we're seeing is just the junction between the shadows of two spot lights. Sadly, I don't think that BeamNG lighting is going to support full global illumination.
Screw the new car, what we need in the game is proper fog instead of this hot mess (no offense to the devs)
agre --- Post updated --- I object. if you look very closely at the shadow you can see the little stand and its shadow if we compare the darkness to the shadow to the darkness of the surroundings or to the lighter shadow produced by the fridge we can see that this is indeed a projection of the object :h_:
About the big chungus magnet, I really doubt that it will be implemented in game... But you'll say : "Dude ? Why would they show us something on a teaser, and then don't release it in game ?"... and you're actually right. But what we can think about is : "custom skins". Like a new system implemented, where you can put your own images : here it's a Piccolina, a Beamng logo and a big chungus on a Fridge, but why not a Utah, ibishu pigeon and a meme man magnets ? Then, a Dev could just have put a random meme for fun. Then, the possibilities will be infinite, if it's implemented with cars, !