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0.24 Discussion thread

Discussion in 'General Discussion' started by Leeloo, Dec 2, 2021.

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  1. Belvedere58

    Belvedere58
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    Has anyone else spawned traffic and then not been able to tab through the spawned vehicles? I can only tab to the vehicles I spawned before launching traffic.
     
  2. bitelaserkhalif

    bitelaserkhalif
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    Would like to report two bugs regarding remastered pessima (midsize):
    The rear fender flare and gauge light is not correctly overlaid
     
  3. Falloutguy99

    Falloutguy99
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    Is there a way to turn off the game's new "dark mode" for the UI? i prefer it white.
     
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  4. TobiBenzi

    TobiBenzi
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    That's because of the new option which is automatically turned on that disables the switching through traffic vehicles. It's in Options -> Gameplay -> in the "Traffic" section. "Disable vehicle switching".
     
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  5. killercar34

    killercar34
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    Wait, there's Underglow now too? How did I miss that? Which car is it on?
     
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  6. scaleop4

    scaleop4
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    since the new update if i click on the vehicle menu it takes over 2 mins just for it open and the game locks up until it does..this did not happen before the update so i have no idea what's going on ..
    also i cant set a default car since it just resets when you load a new map.
     

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  7. default0.0player

    default0.0player
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    The update makes all UI custom app revert to factory stock, and unable to adjust height/width. The controller binding is partially messed up, have to rebind some of them.

    Unable to quit to MAIN menu, the main menu does not unload the map, all you can do is quit the game entirely or change map.
     
    #207 default0.0player, Dec 3, 2021
    Last edited: Dec 3, 2021
    • Agree Agree x 1
  8. vmlinuz

    vmlinuz
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    Loading default vehicle still doesn't work, also I think the seats are still too short
     
  9. TobiBenzi

    TobiBenzi
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    Yep, a very cool surprise, they added them to several cars, just look in the changelog. It should list "added underglow lighting" there, with all the changes for the different vehicles.
    Here, for example for the Sunburst
    upload_2021-12-3_4-16-45.png
    The revamped street tuned config of the pessima has them equipped by default for example.
     
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  10. Kueso

    Kueso
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    this interior color is a bit.. extreme for a 60's economy car
    upload_2021-12-2_18-27-59.png
    its definitely not a "tan," its most definitely a peanut-butter at best and construction-cone orange at worst

    both the retextured '88 Pessima interior and the revamped '96 Pessima interior are incredibly glossy and most definitely need to be toned down. i cant tell if its McDonalds PlayPen plastic or faux leather or vinyl or something. if its supposed to be super clean, that makes no sense given the fact the interior glass textures for the '96 Pessima are frankly disgustingly dirty and also probably need to be toned down a bit.
    upload_2021-12-2_18-31-7.png
    upload_2021-12-2_18-31-30.png
    another minimal issue is the black void for the tape-deck and CD player
    upload_2021-12-2_18-34-31.png

    this looks acceptable up close
    upload_2021-12-2_18-35-16.png
    upload_2021-12-2_18-35-39.png
    but gets exponentially worse the farther you zoom out
    id also suggest just lowering the gape on this bumper so you dont have to have a bulge where the bumper support is. it may look better, i dunno

    the Lionsharp easter egg is cool, but might have been better off as a little engine texture or warning label rather than a glass texture feature because its correct on one side
    upload_2021-12-2_18-38-23.png upload_2021-12-2_18-38-56.png
    ...but backwards on the other
    its also pretty damn low quality (due to the nature of glass textures) which just further feed my argument for it being moved to just one location on say, the underside of the hood. No other car, not even revamped ones, have glass company stamps on them either. where's the consistency in that?

    the various admittedly cool attempts at weathering the exterior of the car should have stayed in the concept phase for a few reasons:
    One- they are generally of low resolution
    and
    Two- they are in some just plain weird spots and arent consistent enough to have been worth including. its like you guys wanted to commit to making it look a bit used, but then backed out midway through. Given the fact literally no other car in the game shares the 'weathering' characteristics, whichever one of you put a halt to that deserves to be sainted

    and when i mean midway through, i dont think im wrong at all. just look at the right rear door.
    not only is the texture stretched to high hell, but the front doors and left rear door do not share any weathering at all
    right rear:
    upload_2021-12-2_18-45-24.png
    right front:
    upload_2021-12-2_18-45-35.png
    this weathering here feels out of place and is also low resolution
    upload_2021-12-2_18-46-20.png

    this is incredibly obviously mirrored to the other side and as i said earlier, just shouldnt exist. it feels half-assed frankly, and hell, it might even be unintentional
    upload_2021-12-2_18-51-35.png upload_2021-12-2_18-51-44.png

    if the weathering was done to a higher, more polished and less intrustive standard, it would probably haven't even been something I thought twice about.

    the digital clock has dipped
    upload_2021-12-2_18-52-7.png

    these textures on the doorhandles are unacceptably low quality given how much better the LeGran was done:
    upload_2021-12-2_18-52-52.png
    upload_2021-12-2_18-53-2.png

    this is not how rear defrosters work, where's the electrical connection to actually pump current through the copper strips?
    upload_2021-12-2_18-55-53.png
    here's a GF Mazda 626 for comparison's sake:


    other notes:
    -disappointed at the lack of any badging past the "LX V6" trim on the '96 Pessima
    -in all honesty, the new UI wasnt something anyone particularly asked for to my knowledge, and even if it was heavily requested, this new one feels mostly like a step "sideways" rather than "forward" as ive heard it put. it has some nice new functionality, but is definitely an odd change, and is just as slow as it previously was.
    -with the updated UI being here to stay no doubt regardless, the old base-game gauge cluster UI app should get a fresh coat of paint to reflect the UI changes
    -the map thumbnails didnt change at all to reflect the beautiful new PBR textures.. but that might be coming with the ETK map revamp.


    all in all, with the new FFB improvements, PBR map textures, AI improvements, among lots of other genuinely good additions, everything i stated here are things i can overlook if it happened once or twice. However there's a lot of quality inconsistency with the new Pessima revamp as ive briefly outlined, and i know for a fact i am not alone in saying that.

    The only reason I'm even bothering to re-appear on the forums, let alone a discussion thread, is because this update left me wanting more. i know we will be getting more soon enough, but hindsight being 20/20 this should have been held off for a few more weeks to address what people are bringing up, and for a lot more beta testing and quality control.
    I'm only being this thorough because i care deeply about this game and its success, but with odd inconsistencies like this im kinda left feeling a bit gutted.
     
    #210 Kueso, Dec 3, 2021
    Last edited: Dec 3, 2021
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  11. killercar34

    killercar34
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    This is now my new favorite thing in the 0.24 update
     
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  12. IrisOfTheTouge

    IrisOfTheTouge
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    All but one of the center lock wheels are missing textures, otherwise I've had no issues.
     
  13. glen

    glen
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    The radial menu still disappears after one use.
     
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  14. Belvedere58

    Belvedere58
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    Wow. That feature was buried in the patch notes and I missed it. Thanks!
     
    #214 Belvedere58, Dec 3, 2021
    Last edited: Dec 3, 2021
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  15. glen

    glen
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    Also the number pad numbers will sometimes stop controlling up, down, left, and right movement for "no"reason.
     
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  16. Not in a team

    Not in a team
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    Some people just want to share their experience, don't hinder what they want to say. People like those are what makes the devs learn what they did wrong
     
  17. glen

    glen
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    This didn't work for me.
     
  18. Belvedere58

    Belvedere58
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    How are performance specs arrived at?

    The Pessima 2.7L LX V6 has 181hp and 184lb-ft of torque and gets to 60 in just 6.5s with a four speed auto???

    The same vintage Saturn L-Series 3.0L V6 with 182hp and just 6 more lb-ft of torque got to 60mph in 7.6s according to MotorWeek. That makes more sense. 6.5s in the late 1990s with a V6 family car with 180hp is unrealistic.

    I just checked Car & Driver's archives, and a 200hp 1998 Accord V6 also got to 60mph in 7.8s, similar to the Saturn.
     
  19. Falloutguy99

    Falloutguy99
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    -=Deleted due to stupidity=-
     
  20. Belvedere58

    Belvedere58
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    I tried it too and still couldn't switch. Perhaps it'll work the next time everything spawns.
     
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