Released Swiss Alps fixed

Discussion in 'Terrains, Levels, Maps' started by Bauer33333, Jan 7, 2022.

  1. Bauer33333

    Bauer33333
    Expand Collapse

    Joined:
    Jul 25, 2020
    Messages:
    246
    So I've decided to do a little bit of mapmaking and try to fix the very broken Swiss Alps map. I couldn't reply to the original thread anymore, so I had to make a new one.
    • fixed map not showing up
    • fixed broken textures on all buildings
    • fixed textures that have been broken on almost all trees
    • massive performance improvements, RAM usage went down from something over 16GB (I have only 16, yes it did crash a lot) down to around 7Gb, looks like loading times are better as well
    • fixed AI on all straight bridges
    • tried to improve the AI on the curved bridge, it sometimes manages to cross it now but it's still a mess
    • the traffic does not drive up the car jump anymore, only down now, and doesn't slow down to prevent airtime at the jump
    • added AI support to the tunnel
    • sealed some holes in the terrain
    Make sure to clear your cache if you used the repo version with this game version previously.

    I had to remove the map info files since the repo kept overwriting it with the broken files.

    @essej818 I have no idea if you are still active since I can't view your profile, I assume not since it never got the outdated tag. I will take this down if you dissaprove it. If not it would be nice if you could replace the repo version with something fixed.
     

    Attached Files:

    • Like Like x 2
  2. Andryusha

    Andryusha
    Expand Collapse

    Joined:
    Jan 28, 2020
    Messages:
    652
    Neat lil map
     
  3. lellolillili

    lellolillili
    Expand Collapse

    Joined:
    Nov 29, 2021
    Messages:
    128
    Just wanna say that fixing up old maps is godly work and I'd love to see more of that.
     
    • Agree Agree x 2
  4. a plane guy

    a plane guy
    Expand Collapse

    Joined:
    Mar 14, 2021
    Messages:
    4,142
    He posted a mod just yesterday so he is still active
     
  5. Bauer33333

    Bauer33333
    Expand Collapse

    Joined:
    Jul 25, 2020
    Messages:
    246
    Tell me what and I may be down for it :)

    The @ gave him an alert, right? Then we will need to wait if he says something about this.
     
    • Like Like x 1
  6. jasel

    jasel
    Expand Collapse

    Joined:
    Nov 12, 2021
    Messages:
    273
    nice! can you fix the san frisco map?
     
  7. Bauer33333

    Bauer33333
    Expand Collapse

    Joined:
    Jul 25, 2020
    Messages:
    246
    • Like Like x 1
  8. jasel

    jasel
    Expand Collapse

    Joined:
    Nov 12, 2021
    Messages:
    273
  9. MrDerpsicle

    MrDerpsicle
    Expand Collapse

    Joined:
    Aug 20, 2018
    Messages:
    96
    Would you mind making some time trials?
     
  10. SkyeDoge

    SkyeDoge
    Expand Collapse

    Joined:
    Feb 18, 2021
    Messages:
    53
    Probably a near impossible job on a stupid scale but no harm asking right? American roads?
     
  11. Andryusha

    Andryusha
    Expand Collapse

    Joined:
    Jan 28, 2020
    Messages:
    652
    What's the point if it works just fine and the last update was May 2021?
     
  12. Bauer33333

    Bauer33333
    Expand Collapse

    Joined:
    Jul 25, 2020
    Messages:
    246
    I fully agree that it needs time trials, but adding stuff is something I won't do without explicit permission.
    I've just loaded the map, there are some broken materials in the towns, but the author is still active so a fix by him is very possible.
    The size is completely irrelevant, I've edited the materials with a text editor, if the map uses them once or two hundred times is irrelevant, it's always running the same broken or not broken material.
     
    • Like Like x 1
  13. lellolillili

    lellolillili
    Expand Collapse

    Joined:
    Nov 29, 2021
    Messages:
    128
    Nah anyone can make time trials, they're just a collection of waypoints. They are not part of the map, so there's no authorization needed.

    If anything, we should be encouraging people to make their own and share them, it's pretty easy and there's tutorials around.
     
  14. SkyeDoge

    SkyeDoge
    Expand Collapse

    Joined:
    Feb 18, 2021
    Messages:
    53
    missing texture trees
     
    • Like Like x 1
  15. KARHU -

    KARHU -
    Expand Collapse

    Joined:
    Sep 13, 2021
    Messages:
    5
  16. Bauer33333

    Bauer33333
    Expand Collapse

    Joined:
    Jul 25, 2020
    Messages:
    246
    I was actually already working on it when you wrote that, it had some nasty issues so it took me quite a while and gave me some headaches but it should be good for upload now
     
    • Like Like x 2
  17. SkyeDoge

    SkyeDoge
    Expand Collapse

    Joined:
    Feb 18, 2021
    Messages:
    53

    wow i managed to scroll past this a bunch of times without realizing it was a reply to my message sorry about that, a fix is possible but unlikely from what I've read on the discussion thread as he is focusing all his attention on los injurus map and i think if we wait for him to fix it it will at least be years away, but no pressure whatsoever i respect your work and totally get not wanting to step on peoples toes and such keep doing what you do.
     
  18. Bauer33333

    Bauer33333
    Expand Collapse

    Joined:
    Jul 25, 2020
    Messages:
    246
    Los Injurus and American Roads are not by the same person...
    I've made that mistake in the past, too, they have a similiar style
     
  19. SkyeDoge

    SkyeDoge
    Expand Collapse

    Joined:
    Feb 18, 2021
    Messages:
    53
    fuck i must be misremembering things then sorry about that i think i had one of those moments where you combine two threads in your memories
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice