new interior stuffs including revamped colors and gauges, with new "turbo" wheel beauty shots thats all for now
currently my only downside that I have to remark is the fact that the brakes are very, VERY weak. please give it race brakes. the Ibishu pessima racing brakes (the non-bubbly variant of pessima) would work quite well with it. other than that the model is *BEAUTIFUL* and it handles like a dream. it's just that my brakes fade in 1 2 3. cheers!
When I try to use this mod and make frequent changes where it reloads often.. this car causes insane memory leaks unlike anything I've seen before. I managed to get BeamNG to use 48GB/64GB of ram on my system all on it's own with nothing else spawned.. very few mods activated, this was the only mod to do it. Tested on BeamMP in a server as well with friends.. everyone could watch their ram slowly rise overtime when adjusting and tuning the vehicle. It will eventually crash the game. This is unfortunate as the car is otherwise good. On another note.. it needs to run about 10degress less caster angle in the steering geometry.
how in the world would anything i have done creating this mod lead to a potential memory leak issue? i dont even know how to approach that? please provide more hard data if anything. also, why does it need less caster angle?
i honestly did not design the system, someone offered to do it for me and thats what they came up with personally i have no issues with it, but it does seem to be a mostly RWD system and AWD when the front wheels slip
There are no issues with it now, but when powertrain wear is added, it could be a big issue I think, it would make the differential wear out quickly.
Please let them fix it, since the problem is obvious............................................................................ mostly RWD system and AWD when the front wheels slip
are you okay i meant, all 4 wheels get power, but its heavily rear biased until the front wheels lose traction which at that point more power is sent up front
If tire wear is treated as an "when" then why would the rest of powertrain never get wear mechanics and thermals?
I'm mostly ok, I guess. If my understanding is correct, isn't it be rear biased until the rear wheels lose traction which at that point more power is sent up to front?
slam an H-ATS automatic trim into reverse at full throttle and see what i mean the front wheels dont receive power at all when the rears spin which is why i am phrasing it the way i am in all honesty im not sure what drivetrain fuckery was achieved to get this result, i may just revert it back to stock pessima AWD if i can figure out exactly how
According to the jbeam file Code: "powertrain" : [ ["type", "name", "inputName", "inputIndex"], ["differential", "transfercase", "gearbox", 1, {"diffType":"lsd", "lsdPreload":6, "lsdLockCoef":1.0, "lsdRevLockCoef":0, "diffTorqueSplit":0.98, "friction":0.5, "uiName":"Center Differential","defaultVirtualInertia":0.1,"speedLimitCoef":0.1}], ], The transfercase is purely mechanical, no electronic control is involved. The default torque split is 0.98, i.e 2%front/98%rear. The lsd lock coef is 1.0 means when wheelslipping the LSD will send 102% torque to the front at max, and possible up to 198% torque to the rear when the front wheels slip(hence the driveline windup, torque distribution -98%/198%) ±6N/m(to the slower wheels, due to the lsdPreload). And the "lsdRevLockCoef":0 means when driving in reverse, no locking action, the torque distribution is always 2%front/98%rear.
ah okay sorry about drivetrain skill issue its like the one thing i absolutely hate to work with so when Braskus came along and offered to do it i didnt think twice about it lmao ill talk with him to get it sorted out