A WRX engine With Vtec? And it wasn't the idea to Make the mod got every real Car engine realistic. Would be impossible. But you can fit that HP and torque With just the Turbo and maybe a another Part But i might rework the cylinderheads, because they add alot of HP and if you use the DOHC head for some Cars its too much hp
Maybe try adding the Race Short Intake Manifold, it can really tame some of the extreme torque curves and make some setups more sensible.
Could you or anyone who reads this Check if the mod still deactivates itself when restarting the Game? Maybe delete it and reinstall it first and then try. Someone wrote me it works on his End now
R4NKING updated [5 New Engines + Turbo Update!] RK's Highly Customizable Engines (11 Enginestypes!) with a new update entry: Low and High Boost map! Bug fixes and requests :) Read the rest of this update entry...
It had a form of vtec, yeah. Its called AVCS, and basically it uses hydraulic oil pressure to rotate the intake and exhaust camshafts (called phasing) to retard or advance the valve timing. In tje FA20DIT specifically, it uses a cam-torque actuated phaser, which doesn't actually use the energy from the oil pump to change the timing, but rather the oil just kinda sloshes around in the chamber as the camshaft rotates, and then that momentum causes the phasing to occur. And yeah i never expected it to be a 1-1 recreation, but I thought the disparity was quite high myself.
Thats more of a variable valve Timing (vvti on Toyota) than Vtec i guess. Maybe i could add that in the camsaft gears, Same With vanos from bmw Edit: googled it and saw its not valve timing, its really more like vtec, didn't know that lol xD
just an update entry thank you so much for added the variable vtec!! cheers and does the 2.7 liter block change to the 3.0 when upped to that liter? i use the 3.0 model for the 98 accord i sim, no worries on changing right away if it doesnt . super stoked about the new vtec option you sir are an awesome mod creator! --- Post updated --- also did uninstall for new update cleared cache reinstalled activated and restarted. mod still is deactivated when game is relaunched
it can be that you needed to change it because i changed the "main" engineblock with the 2.7. just change it back and everything is okey
That does lower power, but not by a lot. If you get close to 50 horsepower, the engine becomes too weak to run, or even be put under a load. Also, it would be preferable to not have to use old parts just to make a reasonable amount of power.
Hey, I have a question, there are some vanilla inspired mod cars I wanted to use this mod on, for example, the Hirochi CCF and the 1994 ETK K- Series. Is there I way I can make the mod compatible with them myself?
So I downloaded this mod recently and everytime I try putting an engine my rev limiter goes away and I cant start the car
also i wonder if it would be possibly to somehow add a slot or something that lets you convert engines to diesel
Not sure if this has already been posted but it is disabled by default on launch, is this something that will be fixed just by cache clearing?
Do you have other mods installed? Try to clean install the Game --- Post updated --- No its a Beamng repository Problem and i know about it --- Post updated --- Its a Plan to implent Diesel variations
what are the keybinds for open exhaust valve? (it said ctrl+q but its not working) (edit: nvm i found out)