1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice
  3. Before reporting issues or bugs, please check the up-to-date Bug Reporting Thread for the current version.
    0.37 Bug Reporting thread
    Solutions and more information may already be available.

"Select Buttons" flowgraph node only works for two buttons

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Hash, May 26, 2022.

  1. Hash

    Hash
    Expand Collapse

    Joined:
    Apr 21, 2022
    Messages:
    11
    When using the "Select Buttons" flowgraph node, only the first and second buttons work.

    The bug appears to be caused by the ui_missionInfo.openDialogue(content) function only using the first and second callbacks given to it.



    Steps to reproduce bug:
    1. Create "Select Buttons" flowgraph node
    2. Add at least one other button
    3. Start the flowgraph
    4. The flow for the third and later buttons never becomes true



    Example:

    Setup:

    --- Post updated ---
    Is there a workaround available for this issue?
    I have been unable to find the source code for the openDialog function so I am unable to dig further.
     
  2. Gamergull

    Gamergull
    Expand Collapse
    BeamNG Team

    Joined:
    Jun 3, 2018
    Messages:
    460
    Thanks for the info. Hmm, definitely a bug, and I don't see a quick workaround. I'll ask to get this fixed for the next update.
     
  3. Hash

    Hash
    Expand Collapse

    Joined:
    Apr 21, 2022
    Messages:
    11
    Okay. Thank you.
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice