A few people have made some very rudimentary rope physics, like in the original D series tow upfit mod. Even a mod as rough as simply having a static model which you have to node the car onto and couple would be pretty great.
Speculation over a release today or tomorrow is pointless when we ALL saw tdev say that we've still got several weeks to wait
TDev could say no update for a few weeks and y'all will still be here asking if the release is today. Oh, wait... You all already are...
According to this, the 10th anniversary would be either in August next year or tomorrow in three years. The date you are all talking about is the release date of the very first teaser, not of the game itself, so I don‘t really get why you are so focused on May 29th this year.
You can even check it on steam, but that's not the trailer date, it's the steam release date. But anyways it was proven that the anniversary will be at may 29th.
Yeah, basically there could be 3 anniversaries; the first trailer, the first release and the steam release.
So, to sum it up correctly, May 29 2022 is the 10 year anniversary of the original vid, May 29 2025 is the anniversary of the steam game. The update is not an anniversary update coming tomorrow, however there will be some celebration for the anniversary.
1) yes, planned, no promises though - lots of work 2) you mean parallax, yes we are working towards that - think of water puddles on top of the road We are working on sth, but its a bit delayed unfortunately I would suggest to look forward to the update after this one This is a big topic, but the update after this will have some feature that we worked on for some months now that is in that direction Yes, we want to get them as well, but we are not happy on how to do them correctly yet :/ Stay tuned.
wow tdev those were some very juicy replies i love the news about visual dirt/scratches/mud then the tires too very exciting!! @tdev what about actual vehicles fully burning to a shell state? This can be achieved already by the user by removing tires front and rear bumpers interior & glass & lights, then changing the car & rims to a dark matt brown/blackish color giving a fully burnt out car shell effect and saving it as a preset, so my question is can this be done for example when the car enters that burnt extinguished fire state after (IE) 60-120 seconds leaving just a burnt out car shell like a car irl when fully burnt out? that'd be a quite epic implementation if i may suggest it to you & the team.