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Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. tdev

    tdev
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    BeamNG Team

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    no ;)
    Some weeks left - some awesome stuff in there though. Lemme share a preview though ;)
     

    Attached Files:

    • BeamNGdrivex64_hlVrukojxK.png
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  2. anwdr39

    anwdr39
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    the update after this one soudns hugeee, mud/dirt/related, early career, tire thermals???
     
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  3. DOUGL4S1

    DOUGL4S1
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    How am I more excited for 0.26 than for 0.25 now?

    Anyways, 2022 is looking like an awesome year for BeamNG.
     
    • Agree Agree x 23
  4. moses72

    moses72
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    ubdat relez in june?!11???!1? /s
     
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  5. SNFriedM14

    SNFriedM14
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    You guys are the best devs! Thank you so much for this whole Q&A
     
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  6. Acrain7

    Acrain7
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    Guys, this confirms it, the update WILL be 0.25. Everyone stay calm, I know this is big news. ;)

    Are there any features or big additions we don't know about yet? I don't want to know what it is, if there is one, i just like the sense of mystery if there is one :p
     
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  7. Car8john

    Car8john
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    it confirms the update DOES in fact EXIST, pretty wild stuff we where not expecting
     
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  8. KèrozéN

    KèrozéN
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    Maybe also a japan map? For every fan of forza horizon would have their long awaited map!
    (joke aside, a mexico map would be extremely interesting, even if th already did it)



    Best way to inflate the hype with one 307x17 image, 5129pixels and three colors only.
     
    #42448 KèrozéN, May 29, 2022
    Last edited: May 29, 2022
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  9. nawa

    nawa
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    So tdev just goes and casually confirms tire thermals and some sort of work towards scratches in 0.26 like it's nothing, all we had to do was ask :D

    Which made me think: does BeamNG currently differentiate between metal and plastic? (I have no idea how it all works internally but the plastic bumpers bend pretty similarly to metal parts and don't crack, so I suspect not.)

    I'd like to baselessly speculate that they're working on more in-depth material settings that would result in more detailed physical properties for metal/plastic/cloth maybe and also allow having realistic scratches on all of those materials in the future.
     
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  10. CaptainZoll

    CaptainZoll
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    nodes are already defined as to whether they're plastic, metal, rubber, wood, etc. but otherwise the properties of beams generally defines the strength of the material.
     
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  11. combatwombat96

    combatwombat96
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    I just to ask, and i do apologise for being somewhat late, but how far off the the horizon is more indepth engine damage or even carburettor simulation. Gotta love a car that wont hot start :)
     
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  12. united.

    united.
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    0.26 sounds great but wouldn't it take longer than 3 months?
     
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  13. Turbo49>

    Turbo49>
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    All those feature he talked about have been in development for a very long time and he wouldn't say they were coming in 0.26 if they weren't almost done.
     
    • Agree Agree x 13
  14. Ayca

    Ayca
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    ayrbaggs//???/??

    Now, to be serious, I want to say what has been suggested a ton that I really do think could improve driving and the game's realism in all.


    rain and dynamic surface... uh... slipperiness?

    I actually do not know how much this has been said and if the devs have already answered it then tell me! :)
     
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  15. vmlinuz

    vmlinuz
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    Still probably the biggest technical update since the move to Torque3d, which must be an absolute monster to test even if it is nearing completion. Plus, "confirmed to be work-in-progress" is a lot different from "confirmed for the next update in 3 months," features get teased and then delayed or shelved all the time which is probably why they're usually reluctant to say anything
     
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  16. united.

    united.
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    good point
     
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  17. Dummiesman

    Dummiesman
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    :eek: hype
     
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  18. I<3ChickenWings&V8

    I<3ChickenWings&V8
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    • Agree Agree x 2
  19. combatwombat96

    combatwombat96
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    Also ive one more question; This new "Sunny and dry" map, will it be the same old 1.6 sq mile size, Italy's size or somewhere in between, you can only fit some much into the old size and i dont mean to sound rude but it does leave left to be desired, and what sort of stage is it at? Planning or modelling or is it a secret?
     
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  20. Slugfest

    Slugfest
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    Two of them, however, are confirmed for the next update in 3 months:
    Thermal simulation:
    Beginnings of mud and scratch implementation:
     
    • Agree Agree x 6
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