We specifically do not do that even though it's perfectly supported as is right now because we feel it would be too confusing for the users. However, such gameplay influenced decisions can be revisited at a later date if we feel that things have changed or so.
6th then. How much does it cost for you eat 3 or 4 at McDonald's or something. Probably close to that money. Anyways, looks like we're not gonna convince eachother.
Personally I think that folks don't give the devs enough credit for how well-designed the cars in beam are. Sure they take some inspiration from IRL cars but for the most part they're original. For example I know a lot of people went on about how the Bastion looked too much like a Charger, but if you look at GTA online's equivalent to a Charger it looks straight-up ripped off.
That would be nice to see together with eventual transmission damage (since transmissions are also indestructible, apart from grinding the gears)
If it goes for full digital, it’d maybe be similar to the Lamborghini Aventador. If full analogue, I believe the Pagani Huayra also has analogue gauges. and if its a mix, then something like a Ferrari 458 I guess iirc. the non-performance model gauges are basically copies of FCA (Stellantis)’s Chrysler 300 gauges.
Pretty much, yeah. The general shape remains the same - but there's only so many ways to make a gauge cluster. Even the digital temp and gas gauge match. And IIRC some of the performance ones copy Dodge Charger themes - but again, only so many ways to make them.
Also check out the cars they added with the Tuner DLC (Mustang SVT Cobra R, Silvia S13, Porsche Cayman, etc.), they're basically straight copies
I also see some Ferrari 488 GTB in the design of the side air vents and some Ford GT90 in the overall shape of the rear end from this face-and-three-quarters angle.
0.25 update is inbound likely within the week (good odds on today, but who knows) - and it will include a remastered Ibishu Covet, including mid-engined configurations (Mr. Turbo), as well as the upcoming Civetta Scinsilla - a mid 2010s-2020s supercar, which will include active aero, and openable doors from the game. Additionally, some graphic improvements are speculated on, and a QnA reveals big things coming in 0.26 - including renewed focus on career mode and tires, as well as paint scratches.
So nothing much happened in past 6 months, only thing important that u may be interested is tdev Q&A from 2 weeks ago. A lot of new stuff about game and future we learned from that Q&A. Also stalking tdevs profile on linkedin by some user was not noice but for me was funny as whole community started to bullying that user XD Rest of thread is business as usual.
At this point, I'm not really sure if there's even a full covet remaster in this update lol. stop asking
Honestly i don't think that the covet will be in this update, might be like the bastion but then again i honestly don't know what happens since the Q&A by Tdev, one teaser and another the same 2 days after the first, creator program, really no clue as of when the update is near, it feels near but i'm pretty sure it's not
I don't see any reason to doubt a Covet remaster in 0.25. Updates generally include a remaster; the Covet and Scintilla are the only two bits of vehicle content teased; and Mr Turbo seems finished (there's no way that would come before the remaster and the proportions were different in the overhead hood teaser)
It seems unlikely that the update will arrive before next week. It is Friday afternoon after all in Germany. I really hope for an V12..... one of the few modern car archetypes where one would make sense from a technical standpoint.