Is this the same mod that just released on the 2FastRacing forums? --- Post updated --- Because the same happened with SolarPowers Gen6 and the damage model turned out to spike really bad but had different sound and "easier" controls
no i don't think but i will be sad if when i'm working on my gen 5 nascar 2fast will realese theres before me
seeing how much the wendover and moonhawk got updated when they got released (moonhawk still explodes on spawn a lot btw) is this gonna be the same story?
Nah i'm trying to make this bug free. I'm going to remaster the moonhawk stock car once the beamng devs remaster it
@powiephenom is that your mod ? https://2fast.racing/forums/resources/dirt-late-model-modified-over-100-skins-available.117/
I doubt it, its jbeam is bouncy as hell EDIT, actually, im not sure, Its called the same name and the jbeam does look a bit similar
Yo this is sick. Glad to see some dirt car appreciation. I've always thought that Beamng had a ton of potential for dirt cars. Unfortunately most all cars in the game have symmetrical L/R suspension so you can't make any setups that great (and ive tried for many hours). Also noticed you were from PA which is cool, are you close to any dirt tracks?
My 2 mods (the moonhawk stock car and wendover stock car) both have symmetrical suspensions on them which allow you to adjust the left and right side suspension components of each car. I also did suspension work on the gen 6 nascar stock car mod to allow the suspension to be symmetrical. As for dirt tracks near me. They're all 45 minutes to an hour away but I do go to Mahoning valley speedway and Evergreen raceway from time to time.
Oh cool i have a buddy that goes to mahoning, my closest track is grandview about a 35 minute drive. And I've used both your mods to make some pretty fun setups. When i said symmetrical I meant that on the base game cars and most mods, if you adjust the front or rear suspension it adjusts both sides and you can't set wheel camber individually. I don't have any modding experience so i dont know how making any of the suspension works lol. I mainly just make setups.
The .DAE file some how got corrupted to this mod where I cant load it into blender, and trying to spawn it into beamng causes the game to crash. Since that happened I haven't touched the mod since.
Generally you should work on blend files rather than importing the dae each time, so that you always have backup to go back to. Maybe you could post the dae here so someone can try and un-corrupt it somehow.
Does the blender console give you any specific errors? There are times when blender cannot properly load some textures and effects, which you can delete manually in the .DAE file by using a text editor.