Released IIHS & Safety Testing Works Flawlessly with 0.4.0.6+

Discussion in 'Mods and Skins' started by ssm1997, Sep 13, 2014.

  1. ssm1997

    ssm1997
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    IIHS & Safety Testing: This is mod of grid map, it doesn't replace grid map so it is its own map, this map recreates real life crash testing and other miscellaneous testing. The tests on this map are to close to real life.
    TEST OF THE DAY
    side.png
    URGENT:
    decal fix by: blue22111
    If you are getting the decal error I found the issue. The decal file is named "IIHS and Safety Testing.decals" When it should be named "IIHS and Safety Testing.mis.decals" So to fix the issue just rename the file to that. Or just use this file already renamed (the uploader forced me to put it in a zip so just get the file out of it). if you use the file I provide just delete " IIHS and Safety Testing.decals" and replace it with that file.
    [UPDATE V4.2 reworked] read under "urgent"
    CREDITS TO TOM666 FOR PROPS:IIHS-Garage-Condo

    SMALL OVERLAP CRASH TEST

    jkn.png led.png titled.png d.png REAL LIFE TEST: http://youtu.be/2apWN173D4A My Crash Test:http://youtu.be/ArF3FWg7D_s

    MODERATE OVERLAP CRASH TEST

    ADAS.png itk48.gif REAL LIFE TEST: http://youtu.be/kFScXCJ9KFc

    BODY FLEX TEST
    m.png REAL LIFE TEST: http://youtu.be/rvol4GWh4U0

    SIDE IMPACT CRASH TEST
    side.png side 2.png REAL LIFE TEST: https://www.youtube.com/watch?v=gIibknMJUhs

    BOLLARDS BARRIER CRASH TEST

    poles.png REAL LIFE TEST: http://youtu.be/mRPEW2OMIU8

    ROLE OVER CRASH TEST

    rollver 2.png rollover.png REAL LIFE TEST: http://youtu.be/pRmNbRL1gBI Here's How To Use This Test: http://youtu.be/WcYhg3I6FuI

    UNDER RIDE CRASH TEST
    underride.png REAL LIFE TEST: http://youtu.be/C3MPKLy9qHU

    CONCRETE BARRIER CRASH TEST

    concrete.png REAL LIFE TEST: https://www.youtube.com/watch?v=WG89EmezYts

    COBBLESTONE TORTURE TEST
    rubble.png REAL LIFE TEST: https://www.youtube.com/watch?v=GJZVUnOduH4

    -GUYS GIVE ME SOME MORE CRASH TEST IDEAS!!!!! AND IF ANY QUESTIONS OR SUGGESTIONS.....
     

    Attached Files:

    #1 ssm1997, Sep 13, 2014
    Last edited: Jul 27, 2015
    • Like Like x 3
  2. MrAngry

    MrAngry
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    Re: Small Over Lap Crash Test For Grid Map

    Looks good, I like the idea of having the wheel locked in the rail.
     
  3. RedBolide

    RedBolide
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    Re: Small Over Lap Crash Test For Grid Map [Update]

    That's pretty neat. Nice work! :)
     
  4. Aboroath

    Aboroath
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    Re: Small Over Lap Crash Test For Grid Map [Update]

    Very cool! I've used the rails for this purpose, especially the Bolide.
     
  5. the_grahams478

    the_grahams478
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    Re: Small Over Lap Crash Test For Grid Map [Final]

    how do you get it in the game. i merged this with gridmap and nothing shows up. it is still the same. please post instructions. thank you.
     
  6. ssm1997

    ssm1997
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    Re: Small Over Lap Crash Test For Grid Map [Re-Relase]

    idk what happend but i got it fixed now!!! thanks guys!!!!
     
  7. TYLERTJ

    TYLERTJ
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    Re: Small Over Lap Crash Test For Grid Map V2 [Re-Release]

    Is it possible to install mods on the experimental version?
     
  8. ssm1997

    ssm1997
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    Re: Small Over Lap Crash Test For Grid Map V2 [Re-Release]

    yes!!! do u need help?
     
  9. Floppydopda

    Floppydopda
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    Re: Small Over Lap Crash Test For Grid Map [Final]

    First delete old gridmap, then put in new gridmap.
     
  10. ProTraX

    ProTraX
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    Re: Crash Testing For Grid Map V2 [Re-Release]

    Can't seem to get it installed. I merged the new gridmap folder into the old gridmap folder of beamng and already tried to delete it and paste this mod map. Its still the standard gridmap.. What am i doing wrong?
     
  11. ssm1997

    ssm1997
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    Re: Crash Testing For Grid Map V2 [Re-Release]

    if you guys are installing this on the experimental version, u have to delete gridmap.zip in this following order, put GridMapForExperimental.zip in, steam/steamapps/common/Beamng.drive/content/levels, and paste the whole .zip file there and delete Gridmap.zip aswell.
     
    #11 ssm1997, Sep 20, 2014
    Last edited: Sep 20, 2014
  12. ProTraX

    ProTraX
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    Re: Crash Testing For Grid Map V2 [URGENT FOR EXPERIMENTAL VERSION]

    Thanks man
     
  13. ssm1997

    ssm1997
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    Re: Crash Testing For Grid Map V2 [URGENT FOR EXPERIMENTAL VERSION]

    is it working ok?
     
  14. ORIGIN4LFluffy

    ORIGIN4LFluffy
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    Re: Crash Testing For Grid Map V2 [URGENT FOR EXPERIMENTAL VERSION]

    I think so, it worked for me on the non-experimental version. I'm testing the experimental version right now... I just hope my computer feels like running beamng at more than 20fps
     
  15. ssm1997

    ssm1997
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    Re: Crash Testing For Grid Map V2.5 [UPDATE]

    thanks:eek:
     
  16. Nivracer

    Nivracer
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    Re: Crash Testing For Grid Map V2.5 [UPDATE]

    Looks cool Downloading now.

    - - - Updated - - -

    Very nice! Although I'm having trouble getting the low clearance cars onto and accelerating on the rail. Is it possible to have the rail only collide with the tires? And a suggestion, some sort of rollover test would be quite nice.
     
  17. ssm1997

    ssm1997
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    Re: Crash Testing For Grid Map V2.5 [UPDATE]

    ok that those will be my next task
     
  18. ORIGIN4LFluffy

    ORIGIN4LFluffy
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    Re: Crash Testing For Grid Map V2.5 [UPDATE]

    OK! After a bit of juggling the things, I got it to work on Experimental... and it works fine :D. Just some collision problems with the alignment rails but there isn't a whole lot you can do about that... So it is good. Again, great work!
     
  19. JohnnyMacDonald

    JohnnyMacDonald
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    Re: Crash Testing For Grid Map V2.5 [UPDATE]

    maby set up side impact tests and have it smash in to polls
     
  20. brandon

    brandon
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    Re: Crash Testing For Grid Map V2.5 [UPDATE]

    Dude get rid of the orange light or at least tell me how to cause it makes the car color look diff and it gets kinda the fps kinda drops
     
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