I don't think the Miramar is a BOF vehicle, even if it's got a solid rear axle. After all, there were many cars in that era that had a monocoque construction and a solid rear axle at the same time - and one of the most characteristic ones was the FIAT 124. Maybe the construction patterns of the floor make you think of it as a BOF car. In any case, the Miramar and the Moonhawk had some nice PBR updates (and complete ones too, not half-done, which is important) but ok, they're still lacking a lot of content, from bodies to powertrains to features. Their remasterings will come sometime in the future, so we have to be patient. As for the Sunburst, there is a lot of interest in it indeed and that's because we (or many of us, at least) want to see what engines the car will be getting after its remastering. Many of us, me included, want the car to have Flat engines because they will be making the car and the whole Hirochi brand stand out in the BeamNG lore.
So for now we know: - Covet remaster - ETK K-series remaster - Sunburst Remaster ("The blue car on photo look like sunburst but have different headlights") - And maybe Dry map
Yea, but that could mean remaster as well. Why add only new headlights to car that needs remaster so much.
Agreed, it has almost no customization. Where's the Gasser with the 423 swap? --- Post updated --- Seems normal to me, you guys really think every picture taken by the devs means something
Turn lights are orange. looks older. And from some updates we where getting 2 remasters and new car. This update was different. Only remaster we hear of was Covet, so as we see on picture sunburst maybe was getting remaster too.
I can't tell if the rear pillar is a different shape then the car in the foreground. I was wondering if they would add a WRX STI kinda thing with the hatchback, the headlights kind of match?
It's the placement of the car in relation to the setting sun which makes the edge of the right headlight seem orange. It's just the reflections of the setting sun on the right headlight, nothing else.
Miramar is supposed to be unibody, idk why there are frame-like textures on the underside, probably a mistake
Yesterday, I was building a custom turbocharged ETK 2400i (inspired by some turbocharged Chevrolet Chevettes they build here in Brazil, hahaha), and then I noticed a race exhaust. I don't remember it being there, and I also can't recall if the devs talked about it in some of the later update logs. Anyway, I find it cool that now that the ETK I-series has a new part, since it enables more custom configurations.
Yes, the Race Exhaust is a recently added part and the main difference between it and the Wide Exhaust is that it makes loud crackles, especially when a turbocharger is put! Problem is the Knallhart and Track variants don't use it as of now.
This was said a long long time ago, i really wish it moved up on the ToDo list having straps for our vehicles especially when towing/on flatbed they'd be secure and not falling off. I know attaching nodes does this but sometimes the nodes crashes and resets the vehicles.