WIP Beta released Graphics Mod AL - Fancy stuff instructions 20220818 for 0.25

Discussion in 'Mods and Skins' started by Brother_Dave, Jun 16, 2020.

  1. Brother_Dave

    Brother_Dave
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    Thanks alot!

    I might add the other maps in a while but right now i need to spend that time on other things :oops:
    --- Post updated ---
    Forgot we are meant to write in english, sorry about that. Got us a reminder from the devs :oops:

    All in all, nice to see some fellow swedes :)
     
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  2. Mightyツ

    Mightyツ
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    Hey again! Glad to see you're taking real life first. I have come back to say I have made another showcase (since it is not really a cinematic this time) But it gets the job done and shows just how beautiful your shaders make the game. Thank you once again for contributing to the community Dave.
     
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  3. Chiraen

    Chiraen
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    Thank you so much for your work Dave. This has a huge effect on the quality of the game. Can't wait to use this in my videos

    I also like to spice it up by adjusting the logWeight and texSize in the Advance Lighting in the sunsky. This has a HUGE effect on the shadows

    Shadows before and after. And some pictures from Utah and Jungle
     

    Attached Files:

    • 2.jpg
    • 1.jpg
    • BeamNG-2022-08-20-11-56-25-81.jpg
    • BeamNG-2022-08-20-12-43-40-68.jpg
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  4. Mightyツ

    Mightyツ
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    Wow! Nice photos dude!
     
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  5. Brother_Dave

    Brother_Dave
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    And thank you :) Those are some really good screenshots, looks so good!

    Yeah i used to up the texsize but my computer too slow nowadays lol. The logweight makes a hella difference, it does cause some issues with transition between shadow resolution and also gives me some weird edges, blend issues but that might be my computer too o_O
     
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  6. a pigeon

    a pigeon
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    heres what happens if you use 3 graphics mods at the same time (al18 included) (reshade not included)
    upload_2022-8-27_13-48-37.png
     
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  7. Brother_Dave

    Brother_Dave
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    Beamng really has alot of gfx potential, thats for sure. Id really like if the devs eye-candy'd abit more from start when its possible. Saying that its probably down to many reasons and also personal preferences.
     
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  8. Chiraen

    Chiraen
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    Some shots i took the other day
     

    Attached Files:

    • BeamNG2022-08-2620-55-33-66.jpg
    • BeamNG-2022-08-27-20-47-23-78.jpg
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  9. Leavs_theSirenEnthusiast

    Leavs_theSirenEnthusiast
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    Map? (also how to get into other maps?
     
  10. Nazu

    Nazu
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    would also like to know
     
  11. Titi78510

    Titi78510
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    Same
     
  12. Chiraen

    Chiraen
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    The tesla one is Small Island. The other one is Industial Site. I added some extra trees
     
  13. Louie's Workshop

    Louie's Workshop
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    for some reason, this is happening
    Capture.png
    --- Post updated ---
    here is a better view of it
    Capture.png
     
  14. bambus

    bambus
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    Is the game supposed to look like this? The time is same. I don´t know where is the issue with it.
     

    Attached Files:

    • DesktopScreenshot20220828-19583432.png
    • DesktopScreenshot20220828-20010768.png
  15. Kevin_Hahn

    Kevin_Hahn
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    Make sure you watch this video! It looks like you need to adjust the render components and add ssao from photo mode.
    Should look like this after :)
    Screenshot41.jpg
     
  16. bambus

    bambus
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    Thank you for your reply, yeah i watched the video like 10 times, but i skipped some moment of video where was necessary settings, thanks for your time. Mine game look like very similar.
     

    Attached Files:

    • DesktopScreenshot20220829-11515618.png
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  17. Exchy

    Exchy
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    Compression makes it look not that good but i got nfs rivals vibes
     
  18. Chiraen

    Chiraen
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    Looks good. Is that the stock SSR settings?
     
  19. Exchy

    Exchy
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    quint ssr out of the box
     
  20. zachariah.74

    zachariah.74
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    Great work on this, but I dislike how every sky is so bright its just a solid shade of white
     
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