Ignition system 2022

Discussion in 'Ideas and Suggestions' started by Doodles, Sep 23, 2022.

  1. Doodles

    Doodles
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    I have recently been looking at the newest hotfix and the "ignition state on&off" couldent find a button, and stumbled apon an fs 15 mod for a manual ignition, and was wondering if someone could make a repo mod for this since beamng said no to this feature beacuse it would be "too much hassel for them".

    If i could make a mod for this (im not a modder) i would make it close to the ignition system in ets or ats.

    if you are a modder and have a mod like this please private message me.

    Please feel free to post sugustions on this.
     
  2. Doodles

    Doodles
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    The perfect ignition system would be:

    >press ''E'' to turn on ignition
    -all control lights on the dash turn on for a few seconds
    -car flashes check engine light to say its ready to start up (or beeps) - - - diesels show a ''engine preheat
    symbol'' and then show they are ready
    >press and hold ''E'' till the engine has started up - - - diesels may take longer or even wont start up at cold engine block temperature (or when not heated up properly)

    Little details which should be included:

    >When ignition is turned off:
    -no power steering (if installed in vehicle) - for steering wheel users
    -decreased brake force -> because of brake servo
    -no brake lights, headlights or blinkers or whatever lights work
    -no RPM- or Speed-Gauge is moving

    >When ignition is turned on, engine off
    -Brake- and Headlights work (or mabye only brake lights on newer vehicles in order to save power)
    -Battery light is on in order to tell the driver, he's draining the battery.

    >When engine is turned on
    -everything wich is inluded in the current ''Start/Stop'' system works

    I'm not saying that this system has to be included in the next update, but this would definetly raise the realism level of the game (wich is already pretty high). If the dev's actually read this then they have got a pattern on wich they could work on in the future. I don't expect a realistic battery system, but of course it would be nice!

    And yes, you can damage the starter motor!
     
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    • Agree Agree x 1
  3. DontKnowWhy186

    DontKnowWhy186
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    This is an amazing idea where did you find the mod and can you send the link (make sure it's not bootleg site)
     
  4. hacker420

    hacker420
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    that would really be cool to see
     
  5. Doodles

    Doodles
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    Like i said its not for beam but here
    --- Post updated ---
    its not for beam but here https://www.modland.net/farming-simulator-2015/tutorials-cheats/manual-ignition-mod-v-4.1.2.html
    --- Post updated ---
    https://www.modland.net/farming-simulator-2015/tutorials-cheats/manual-ignition-mod-v-4.1.2.html i just copied and pasted
    --- Post updated ---
    sorry
    both links are safe
     
  6. STEVIE_G4M1NG_YT

    STEVIE_G4M1NG_YT
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    Depending on the car, the power steering would be based on if the engine is running or not, not if the ignition is turned on or not

    other than that i think everything else is a great idea
     
    • Agree Agree x 1
  7. StinchinStein

    StinchinStein
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    Ironically I'm working on one of my old mods that added a lot of the features that you're requesting a couple years ago. It probably won't have nearly as much detail as your hoping (i.e. decreased brake force, no power steering) but I am working on a battery simulation (though it's not gonna be an accurate simulation of how a battery works)
    I'm going to create a thread (or use the old one I had, not sure the best approach yet) for it once it's usable.
     
  8. Doodles

    Doodles
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    Well i would be up for helping you test it if you need, but thanks for telling me
     
  9. Jozef Behr

    Jozef Behr
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    Thank you brother for sharing the information over here .
     
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