Skinning: New Covet 0.26

Discussion in 'Content Creation' started by DelGamerCP, Sep 26, 2022.

  1. DelGamerCP

    DelGamerCP
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    Sep 1, 2020
    Messages:
    10
    Basically I made a skin for the Covet before the 0.26 update was released. The thing is how can I update / remake the entire skin to be compatible with the remastered Covet (in game files was called "hatch"). I know that there's a new UV.png that can be used as template but Idk if i have to update the materials.json file. Any help is well received.

    NEW UV (0.26):
    covet_skin_UVs.png streetracerjpn.jpg

    Thanks!!
    Here's the post in repo (Download Avalaible) : https://www.beamng.com/resources/racer-jdm-livery.23858/
     
  2. ghost_cauli

    ghost_cauli
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    isn't it rotated? I've checked UVs in Blender and it was turned leftwards, not downwards :confused:

    Edit:
    covet_remap.png
    Here's one with all parts included, straight from 0.26 .dae
     
    #2 ghost_cauli, Sep 26, 2022
    Last edited: Sep 26, 2022
    • Like Like x 1
  3. DelGamerCP

    DelGamerCP
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    Sep 1, 2020
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    10
    Yeah ik is rotated, is just a reference
    --- Post updated ---
    Thks!! What about materials.json? Do i have to make changes?
     
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