The new V8 in the bastion without an exhaust sounds so good, same with the new I6D in the T-Series without an exhaust. The new I3 just sounds like a beefier I3 from the Vivace.
A couple of thoughts about the new "Otter / FPU" vehicle that was revealed this morning (and what a pleasant surprise that was!) This is absolutely an amphibious all-terrain vehicle (AATV), and not a UTV. Note the lack of any suspension steering knuckles on the front axle - this enables the sealing of the underbody at the cost of sacrificing any suspension (save for low-pressure tires). Steering is by skid-steer arrangement, with one side halting while the other side continues (combined, this produces a very unique driving dynamic). Exhaust is usually a pipe exiting through the left (driver's) side of the hood / "front fender" area, though the body is entirely plastic and has only three pieces - a lower tub, an upper shell, and the hood. seating is a bench up front and two benches facing inward in the rear (like in an old Toyota FJ45), and the bodywork usually provides a mounting point for an outboard motor at the rear centre. Judging by the LED headlights and the complex shape of the hood, this is an up-to-date modern interpretation of the vehicle archetype (It's worth noting that the history of the AATV dates back to the 1960s). One thing I want to call special attention to is the tires - those appear to be the Grip-All interpretation of the Goodyear Runamuk tire, which was specially designed for AATV application. They're low-pressure tubeless flotation tires for good traction on soft surfaces and to act in place of suspension. The paddles cover the entire width of the tire for propulsion in water (It's slow, but they do 'swim'), and the spaces between them are large for self-cleaning. We're seeing some optional extras here - most visibly the brush guard and foglights. Other popular accessories include: A fold-down windshield. A soft-top (full or half-cab) A roll cage (note that unlike the Hopper or a Jeep, the cage is outside the soft-top instead of inside. Note also the license plate mounting here) Equally amphibious trailers are also common and available. (Incidentally, I happen to have ready access to a small trailer like the one at right - @Leeloo - if the dev responsible for developing the new vehicle wants reference images or measurements for building one, I can provide some) Winches and plastic caterpillar tracks are also common, but both of those have yet to be implemented in-game in any functional capacity. There are a couple of possible configurations available for the AATV to play with in addtion to the usual 6x6 and 8x8 models: When equipped with rollcages, emergency lighting, and either a stretcher or small water pump, they're surprisingly popular with european backcountry fire and search-and-rescue crews. There also exists an active 6x6 racing scene in the USA, mostly running vintage models. Oh - one last thing. The primary piece of technology that makes them possible (the special transmission) was produced and developed in Canada, and the country continues to be a leader in the production of this vehicle archetype today. (Though their invention can be credited to a Spanish racing driver turned auto-parts manufacturer.) It's quite likely that we'll see a new 'country of origin' in the vehicle selector!)
Very informative, there's some really cool stuff there. I definetly would love to see those trailers and racing configs. I guess in a weird way we are getting those floater tires I've been asking for. These might look a little weird on a D35 though
The 8x8 system in AATVs is ... unique, and relies primarily on chain drives. I'm not sure how many engine layouts they use (a V-twin seems to be in some), but 627cc and 824cc engines provide enough displacement to do the job.
floating point unit! of course! this means the main technical improvement to 0.27 is going to be the floating point accuracy rework, stabilising cars when they're really far away from 0,0 coordinates, this of course will allow support for the new 16x16km desert map, along with nadeox's delayed SSRB V2! /s but on other discussion, does the bloom on the headlights of the argo thing look different?
Honestly, even 60 would be fair given the amount of content the game will have once it's out of early access. But I doubt most people are interested in spending that kind of money on a non-AAA game, even if it has far more content than many modern AAA games. 40 would probably be the sweet spot.
Has there been any news on erode? Or tow ropes and winches? These are things I'm pretty excited for if they aren't just rumors. Also any idea if we will get any more competitive features like leaderboards or something along those lines?
no 60 dollars is a bit too much for most people when they could just get assetto or another best-selling "triple-A" game. Massively reduce customer base.
Thats what i mean. At a price like $30+, people will see this and go "ah thats cool, but wheres all the people and why no scratches on cars and..." basically they won't take it seriously and it will remain a novelty game for a long time coming. Anyway we got bare offroaders now.
The Scintilla has been in development for 6 months (circa), while all these offroaders seem to be near release-ready. I wonder if the work to bring the Scintilla to life has given the developers some technical stuff to use elsewhere. Also I hope to see brochures for every one of these
Definitely.. that's the reason I suspect that there are several vehicles in development at once at all times