I think that they must be working on a lot of secret vehicles in the background like we have seen with the 5 new vehicles added in 0.27. So it's quite likely that they have at least 1 WIP unreleased tracked vehicle, like they kept the Bluebuck and the Wendover in an unfinished state for years, and that could also have been the case for some of the 0.27 vehicles.
The forbidden Dacia, reminds me of what Hammond did in that one TGT special with his Focus Not sure if they'd implement something like that though, probably another dedicated offroad vehicle. Would be nice to see though. (What about a half track? )
Yes for sure if they add track it's for a special vehicle, but that could be fun to drive the hopper with that.
I don't think the Wydra has enough torque for tracks, unless they figured out a system to make ultra lightweight ones
Well on low range it might work, if not it would need either extremely light tracks (no metal) or a version with more hp (better engine) Turning with no speed might be a real problem tho
I did... several years ago actually... but the main issue has been traction and flotation in soft terrain. Normally a track works by spreading out the load of a vehicle across a large footprint allowing very soft surfaces to hold up lots of weight due to the reduction of surface pressure. In Beam however, this trick doesn't seem to work at all. The tracks just sink in everything unlike tires which actually have some floatation to them. Ontop of that, once the tracks are in the fluid, because of the way that traction is calculated on tires, it basically calculates no fluid drag on tracks. This, as explained to me, is because the current traction in fluids is calculated from the change in direction of nodes in a fluid... well my tracks don't change direction of nodes in a fluid, they just drag them in a straight line, so it ends up calculating 0 traction no matter what coef of friction I use. So yeah... if they are making improvements that will help tracks... I am all for it.
Precisely... they function just like real tracks in every way... no fake wheels floating about to fool things or anything like that. They are global as well, so as long as a vehicle uses the same hubs, you can slap these tracks on it. But yeah, due to how flotation and traction in fluids are calculated, they don't function properly right now.