I wouldn't blame you for forgetting about it - it hasn't had very much notable done to it since its reproportioning(s) back in 2019. Yes, it got the '73 rear lights recently, and those are very nice, but it's not the new body styles or even new engines or tuning parts that a fair few people have been wanting for it officially for a long while. It's also the oldest vehicle to not receive even a GM-like partial remaster, let alone a full one - the second-oldest (joint) being the T-Series and Sunburst, both released in late 2014.
the moonhawk amazes me, if you look at the engine bay there are only 2 components: a basic low-poly engine block and a running radiator fan it makes me wonder why the ETK twins are getting a remaster before the moonhawk (not complaining, just curiousity)
Talking more about the Bastion V8s, there's one super odd thing about the model that they use for them to me. While most other dimensions are reasonably sound compared to a Gen 3 Hemi (only an inch larger in many areas), the engine height is WAY off. The deck height (distance from crank centerline to the cylinder head mounting surface) is a MASSIVE 10.56 inches. That's 1.31 inches more than a Gen 3 Hemi IRL, which has a 9.25-inch deck height. If you took the displacement from an IRL 6.4 Hemi and increased the stroke by the 1.31 inches that BeamNG would theoretically allow, you could theoretically make an 8.7-liter engine, which is absolutely bonkers for what you'd expect that engine to be in. This extra height is caused by the top half of the engine (from the top of the skirts up) is roughly 1-1.5 inches too tall. The engine is also half an inch wider at either edge, this does contribute to this issue. That extra size potentially adds more than 2 liters to the engine's displacement. Maybe the stock engines have rods that are of ungodly length but, even then, someone could still create an 8.7 liter monster with a crank + rod swap. It just doesn't seem right. That's my 2 cents, rant over.
Huh, I never noticed that. There have been quite weird modern engines made before - the Jaguar/Land Rover V6 used in the F-Type uses the same block as the V8, but has two cylinders blanked off for easier production. Although...I'm not quite sure why the Bastion V8 would be so big. I thought it would be an OHC, like the modern Gavril V8s, but the Bastion V8 looks to be OHV, like the Hemi or LS. The front belt isn't symmetrical, and neither are the top pulleys on said belt. There's also nothing on the back that looks like a camshaft assembly. If it can be made as big as 8.7 liters, I could see many applications for it - a monster truck, a Viper analogue, a modern pickup truck, a drag car, and any number of things. Perhaps it was intentionally made that big in preparation for those vehicles. EDIT: Also, it's entirely possible to make an 8.7L and 5.7L engine out of the same block, according to Automation - I could go as small as 4.9L from a 112-mm-bore and 110-mm-stroke V8
I suppose that it would be reasonable to do some of things with the Bastion V8, but then you’ve got to think whether a company would do it for any of those reasons other than the Viper thing. And then one would wonder whether they would purposefully design an entire engine platform around a low volume performance car platform, especially if it decreases the engine’s usability in other, much higher production volume vehicles.
It really is time for a t series remaster imo but maybe it will be part of an update which includes excavators or another work machinery. I could see such an update coming winter if the devs are really interested in developing and excavator
Yeah, the Moonhawk desperately needs a remaster. I would also love to see a D-series based on a 1956 f-100 or a Chevy Task Force truck. Such an iconic truck body shape. Would be very fun to tune and crash due to complete lack of crumple zones. Just absolutely in love with the way older vehicles handle in BeamNG, and hope to see more of them. (probably off-topic, but there's very little to discuss right now anyway)
You kidding? The I has boatloads of vanilla content, is quite customizable, and is unique and still very accurate, not to mention visually pleasing. The K is none of those things, and the 800 is none, except for accurate dimensions. --- Post updated --- I mean, the LS goes all the way up to 454ci, albeit as a crate engine with significant mids, but same block family.
Yeah, despite it not having received much new content over the years, the I-Series is still quite good on the customization front. It has many things that the K/800 still don't, like the Brigsby bodykit, a variable boost turbo and performance long blocks (on both of its engines!), and many little trim pieces to adjust. It also gets different headlight and tail light types - AFAIK, it was the first vehicle to do something like that, and it's only started being more common in the past two years or so with the remasters. Yes, it still could get more engines and engine types (especially diesels), and it is showing its age in the textures front, but it manages to do quite a lot on the customization front. 454ci is only about 7.5L, which isn't too unreasonable - an 8.7L V8 would be about 530ci, nearly the size of the 540ci V8 in the CRD monster truck.
The LS goes all the way down to 4.8(?) litres, you could give the Bruckell a hard 5.7 minimum, but it's still pretty ridiculous.
Do we really comparing the I-Series with the detail quality of a K or 800 Series? Are you playing the same game as i do? Contentwise sure it does have some more then the modern ones but its nowhere near to what you are implying... I sure as rain needs a remaster.
And an interesting part is that I can't really give the Bastion a 5.7 minimum because of the V6, which is very clearly a V8 minus two cylinders—a V8 made from the 3.5 would have a displacement of roughly 4.7L. That makes the potential of 8.7L even crazier.
That, and the fact that it's literally the same model as the V8, minus the front two cylinders and the length that comes with them.
Ok so, i don't want to be that guy, buuuut... I noticed today that the ETK 800's unibody is specifically called "Wagon Unibody", i did a quick check and the other cars' either are simply called "Unibody", or they actually have different unibodies to choose (like the Covet's front engine and mid engine unibodies) This made me wonder, do the devs have, or originally had, plans for a sedan or other versions of the 800? Was the unibody renamed as part of an incoming remaster, or was it named like that from the start? I personally never noticed it in the past
idk if this is off-topic but I cooked up a little tierlist that reflects the vehicles I believe should be remastered the ETKs are probably next up so that's pretty exciting --- Post updated --- well in the 0.9 version of the car it sure is still named "Wagon Unibody" so yeah it's been in there for a while
I see, though it could still show the devs were thinking about a sedan version, who knows, maybe it'll come in the remaster... Also, in my opinion the 200BX and Sunburst should trade places in that list, yes the Sunburst textures are garbage, but content wise it doesn't need much more
That seems very strange. Nobody, I mean nobody puts OHV V6s in passenger cars anymore. I think GM is the only company that still makes any OHV V6 at all, and they're in the process of phasing the 4.3 out anyway. I always assumed that it was DOHC and thought it would be cool to add on 2 cylinders and strap some turbos on for a Bastion-based Soliad...