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Engine Simulator by Ange Yaghi

Discussion in 'General Discussion' started by robert357, Aug 7, 2022.

  1. marco0020

    marco0020
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    Aug 11, 2018
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    maybe AngeTheGreat could develop a sound exporter for beamng (like automation).
    I made this car with the sound from engine sim but it is a very boring work
     
    • Like Like x 1
  2. Pixel2

    Pixel2
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    Jun 2, 2022
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    A few things were changed. Needs a tune up...
     

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  3. Louie's Workshop

    Louie's Workshop
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    ok thanks.
     
  4. Pixel2

    Pixel2
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    It's a thing already. Look at previous posts.
     
  5. Louie's Workshop

    Louie's Workshop
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    Lol
     
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  6. Pixels1920

    Pixels1920
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    Jun 20, 2022
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    About this, I am having some trouble with my latency going all over the place on every engine apart from the kohler, can someone help me?
     

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  7. Pixel2

    Pixel2
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    Hold down "n" and mouse wheel down to lower the frequency. Your CPU might be the bottle neck.
     
    • Agree Agree x 1
  8. canada_goose

    canada_goose
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    Can't help but notice in the latest video he's made on it:


    It lists "BeamNG" as a Patreon supporter:
    upload_2022-12-9_13-40-54.png
     
    • Like Like x 7
  9. zachariah.74

    zachariah.74
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    Couldn't this very easily be somebody thats just made their name on Patreon BeamNG though? I'm unfamiliar with how Patreon works though because I've never used it. Feel free to correct me.
     
  10. Drivver

    Drivver
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    May 1, 2015
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    3476C8DE-A489-401E-848A-4AE0525F75B1.jpeg
     
    • Like Like x 11
  11. zachariah.74

    zachariah.74
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    • Agree Agree x 1
  12. redpocl

    redpocl
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    Jan 5, 2023
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    The recordings in videos posted above don't sound right because BeamNG does not simulate the EQ of the air acting on the samples. When the sound travels through a medium (say air), some frequencies are naturally attenuated and filtered out. Essentially, it sounds like the in-game camera microphone is positioned right at the exhaust no matter where you look. Engine Sim is great, but BeamNG needs to do a lot of work on the sound engine before either it or the samples can be implemented correctly.
     
    • Agree Agree x 1
  13. tobias95ng

    tobias95ng
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    Sep 10, 2014
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    Impressive the infinite possibilities with this engine simulator

    --- Post updated ---
    Also i bet quite a few of you missed that podcast with ange here :rolleyes:
     
    • Like Like x 1
  14. tobias95ng

    tobias95ng
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    im for an combined air and sound raytracing model
    as it would give the chance for an great aero model
    also it isn not as heavy on the Gpu as light raytracing because we are
    limited by the speed of sound plus we dont need to care about colours
     
    • Agree Agree x 1
  15. Pixel2

    Pixel2
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    It's going to be amazing to see what the community does with this tool.
     
    • Like Like x 3
    • Agree Agree x 1
  16. ISO_Master

    ISO_Master
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    May 19, 2024
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    165
    A new video will be out soon on AngeTheGreat YouTube, according to his daily dev update. He was also talking about something about the mechanical parts sound generation, so stay tuned.
     
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