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Community Screenshots - Each post an image of BeamNG.drive

Discussion in 'General Discussion' started by 0xsergy, Aug 4, 2013.

  1. Atomix

    Atomix
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    Joined:
    Dec 15, 2012
    Messages:
    1,349
    Land jumps like a pro!

    Screenshot - 10.10.2014 - 21:56:08.png
     
  2. CarlosAir

    CarlosAir
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    Joined:
    Nov 16, 2013
    Messages:
    336
    Improvised airport :p.

    screenshot_00104.jpg

    screenshot_00106.png

    Thanks chris_lucas for the follow-me truck :D :

    Sequence_02_4 (1).gif
     
    #4502 CarlosAir, Oct 10, 2014
    Last edited: Oct 10, 2014
  3. JDMClark

    JDMClark
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    Joined:
    Aug 10, 2013
    Messages:
    1,347
    Healthy Reminder:

    Don't pull out without looking both ways..

    screenshot_00000.jpg
     
  4. xRicoo

    xRicoo
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    Joined:
    Oct 8, 2014
    Messages:
    2
    Love the Polo :)

    Polo R WRC.png Polo R WRC Front.png
     
  5. Atomix

    Atomix
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    Joined:
    Dec 15, 2012
    Messages:
    1,349
    gabe box mud textures pls D:

    Screenshot - 11.10.2014 - 12:56:43.jpg
     
  6. Calais

    Calais
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    Joined:
    Jan 12, 2014
    Messages:
    418
    I crashed...

    car.jpg
     
  7. Hati

    Hati
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    Joined:
    Aug 5, 2012
    Messages:
    1,389
  8. Calais

    Calais
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    Jan 12, 2014
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    418
    Probably darker because I run my monitor on Game mode. (Brightens the screen)
     
  9. Atomix

    Atomix
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    Joined:
    Dec 15, 2012
    Messages:
    1,349
    Screendump/
    Screenshot - 11.10.2014 - 14:47:23.jpg Screenshot - 11.10.2014 - 14:49:04.jpg
    Screenshot - 11.10.2014 - 14:50:03.jpg Screenshot - 11.10.2014 - 14:51:03.png
    Screenshot - 11.10.2014 - 14:52:27.jpg Screenshot - 11.10.2014 - 14:52:47.jpg
    Screenshot - 11.10.2014 - 14:53:22.jpg Screenshot - 11.10.2014 - 14:54:05.jpg
     
  10. Again_Dejavu

    Again_Dejavu
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    Joined:
    Dec 26, 2013
    Messages:
    717
    Not a typical screenshot, but I noticed something in the van's model file.

    (imported from here)
     
  11. SixSixSevenSeven

    SixSixSevenSeven
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    Joined:
    Sep 13, 2013
    Messages:
    6,958
  12. Nickorator

    Nickorator
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    Joined:
    Sep 21, 2013
    Messages:
    320
    My turn to post an explosion pic...

    Before:
    before.JPG

    during:
    middle.jpg

    after:
    after.jpg
     
  13. Atomix

    Atomix
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    Joined:
    Dec 15, 2012
    Messages:
    1,349
    I got bored from experimental not working so i made it multidae less
    Turn10- Original R34 V-Spec
    a unknown (perhaps russian) person- making it into a ER34 sedan

    Screenshot - 11.10.2014 - 21:01:18.png Screenshot - 11.10.2014 - 21:01:29.png
     
  14. vmlinuz

    vmlinuz
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    Joined:
    Mar 2, 2014
    Messages:
    2,409
    This is a bad idea

    2014-10-11_00002.jpg
     
  15. Aboroath

    Aboroath
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    Joined:
    Aug 25, 2013
    Messages:
    3,804
    How is that working and how'd you implement?. I'd like to try that on the back up sent out.
     
  16. Atomix

    Atomix
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    Dec 15, 2012
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    1,349
    Really the only thing MultiDAE is needed for is the wheels. Just put the non multidae wheel jbeam's on an it was ready to roll.

    Screenshot - 14.09.2014 - 19:25:47.png
     
  17. Aboroath

    Aboroath
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    Joined:
    Aug 25, 2013
    Messages:
    3,804
    Cool...where do I find the non-.dae beams?...they in the main vehicle .cs?
     
  18. Atomix

    Atomix
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    Joined:
    Dec 15, 2012
    Messages:
    1,349
    In the experimental version your car .dae has no wheels, because all wheels in experimental are stored in a common shared folder, but in the last stable, MultiDae was not yet supported so every car had to have its own wheels in its own DAE.
    I made this nissan for the Experimental version, so i made it with MultiDAE in mind, but the 2nd experimantal update broke the experimental version for me, but i wanted to continue working on the car, so i made the car not need MultiDAE, and since the car (YET) has just unmodified GM N/B, it was no problem to take the wheel .jbeams from the GM in last stable.
    Screenshot - 13.09.2014 - 15:56:27.png <-- old development pic, i just did not feel like gettint a new one.
     
  19. Rokzy rules

    Rokzy rules
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    Joined:
    Dec 31, 2013
    Messages:
    379
    Well the renualt 5 turbo and go kart inspired me to get of my ass and do something.


    (imported from here)

    Splitting parts was... "fun" #SARCASM
    Currently on the example car jbeam.


    dev screen post :


     
  20. Kirahl

    Kirahl
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    Joined:
    Aug 5, 2012
    Messages:
    162
    Making a cannon. I think it's working brilliantly.

    [webm=]https://zippy.gfycat.com/SplendidWarpedGreatwhiteshark.webm[/webm]
     
    #4520 Kirahl, Oct 11, 2014
    Last edited: Oct 11, 2014
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