What mechanic could you have in mind that has to do with how the devs placed all the rocks on Johnson Valley?
I doubt that would happen, since that’s not realistic, even IRL, as trees are some of the strongest things against cars.
true, but we have small trees, and bushes, so hopefully they'll add some sort of effect when hitting those. i do hope that we can stop getting stuck to trees when crashing into them
Smaller trees will just break though, a couple years ago a lady in a Ford Fiesta knocked down two small trees near my house, the car looked like it rear ended someone at 25 km/h, definitely not a massive impact Street View for reference
Here is the pattern I see "Update 1"-Ocasional new map, new car "Update 2"-Remastered car, QOL improvements "Update 3"-Ocasional new map, new car "Update 4"-Remastered car, QOL improvements Anyone else observe this? 0.25 we got the Scintilla 0.26 was a covet remaster 0.27 we got 5 new cars and a new map 0.28 remastered car? It makes sense to me
But most trees in-game are bigger, and those do not fall down. Some guy near my house came flying around the 90-degree turn on a gravel road in winter at like 60mph and smashed into and oak tree in a 2000s Cadillac Escalade, and the entire front and passenger side of the SUV was destroyed, while a few sticks and twigs fell out of the tree and some bark fell off. What a waste of a nice car. --- Post updated --- I’ll recreate it when the Burnside Commander releases lol
Some of the most deadly trees for me are the little almost sideway ones right next to some streets in Utah. I always think the are like bushes and suddenly my 2.7 ton prerunner gets shredded by an old thin branch xD Concerning the impacts with objects, I think tdev said in his q&a last year that there were still some collision issues if breakable stuff is in the map (correct me if I am wrong). However, last update the interaction between rocks and vehicles got improved. And I’m not sure how it would be performance wise, but there are games were it works out quite well.
Environment destruction is so hard to implement i doubt it will ever happen. Maaybe after a dozen game updates it's worth bringing that topic again but right now it's just bloating this thread unnecessary