Experimental Universal Dummy Mod - discussion thread 1.2

Please read the description before using! The spiritual successor to 'Drivers, Passengers and Loads'

  1. a plane guy

    a plane guy
    Expand Collapse

    Joined:
    Mar 14, 2021
    Messages:
    4,324
    I did update it last year
     
  2. Agent_Y

    Agent_Y
    Expand Collapse
    Jbeam/QA support
    BeamNG Team

    Joined:
    Jul 10, 2020
    Messages:
    10,352
  3. Stefan190506

    Stefan190506
    Expand Collapse

    Joined:
    Jan 23, 2022
    Messages:
    679
    You are not ashamed to complain that it does not get along with car mods, you should be grateful that you have these mannequins
     
    • Agree Agree x 1
  4. Agent_Y

    Agent_Y
    Expand Collapse
    Jbeam/QA support
    BeamNG Team

    Joined:
    Jul 10, 2020
    Messages:
    10,352
    For me no issues with the GPV other than the driver not holding the steering wheel (which would have to be fixed on the GPV side)
    asddfs.png
     
  5. Ibi5hu

    Ibi5hu
    Expand Collapse

    Joined:
    Mar 5, 2023
    Messages:
    2,023
    @Xnjali maybe it's something wrong with this mod.Try uninstalling it and redownload it again
    Or clear cache
     
  6. aok737

    aok737
    Expand Collapse

    Joined:
    Jan 21, 2023
    Messages:
    2
    hey, is there a way to do like it auto-spawns in AI cars, so i dont have to mannually put them in each car?
     
  7. Agent_Y

    Agent_Y
    Expand Collapse
    Jbeam/QA support
    BeamNG Team

    Joined:
    Jul 10, 2020
    Messages:
    10,352
    No
     
  8. aok737

    aok737
    Expand Collapse

    Joined:
    Jan 21, 2023
    Messages:
    2
    ok nvm ill switch to another mod ty
     
  9. Blood-PawWerewolf

    Blood-PawWerewolf
    Expand Collapse

    Joined:
    Jan 18, 2016
    Messages:
    707
    actually i did that last night.
     
  10. Ibi5hu

    Ibi5hu
    Expand Collapse

    Joined:
    Mar 5, 2023
    Messages:
    2,023
    HOW?
     
    • Agree Agree x 1
  11. Blood-PawWerewolf

    Blood-PawWerewolf
    Expand Collapse

    Joined:
    Jan 18, 2016
    Messages:
    707
    i added them to the “simple traffic” configs. And it loads them up whenever i spawn the traffic. Mods (except for the vertex and the facelift sunburst), police configs don’t work since they don’t have a “simple traffic” configuration.
     
    • Like Like x 2
  12. Ibi5hu

    Ibi5hu
    Expand Collapse

    Joined:
    Mar 5, 2023
    Messages:
    2,023
    I will try it.
     
  13. Blood-PawWerewolf

    Blood-PawWerewolf
    Expand Collapse

    Joined:
    Jan 18, 2016
    Messages:
    707
    It won’t work without modifying the configs, saving them and modifying the .pc files to make the game think it’s a non-user config.
     
  14. V3ct0red

    V3ct0red
    Expand Collapse

    Joined:
    Sep 3, 2022
    Messages:
    19
    One problem... what about mod cars that don't have the license plate slot (for example, the NASCAR Gen-6 mod on the forums)?
     
    #94 V3ct0red, Mar 17, 2023
    Last edited: Mar 18, 2023
    • Agree Agree x 2
  15. Ibi5hu

    Ibi5hu
    Expand Collapse

    Joined:
    Mar 5, 2023
    Messages:
    2,023
  16. 2020CorollaXSE__

    2020CorollaXSE__
    Expand Collapse

    Joined:
    Dec 30, 2019
    Messages:
    177
    Adjustable strength would be good because I notice on some car mods the seatbelts are stronger and on others its weaker
     
  17. Agent_Y

    Agent_Y
    Expand Collapse
    Jbeam/QA support
    BeamNG Team

    Joined:
    Jul 10, 2020
    Messages:
    10,352
    Yeah I assume it has to do with the seat weight, they are stronger on heavier seats. Will make them adjustable next update. But I need my friend to do some textures and design some things for it before it releases.
     
  18. Ibi5hu

    Ibi5hu
    Expand Collapse

    Joined:
    Mar 5, 2023
    Messages:
    2,023
    I want to ask you something:How can I put the dummy in a RHD vehicle?(Beacuse everytime I put a dummy in a RHD car the dummy driver spawns on the left side )
     
  19. Agent_Y

    Agent_Y
    Expand Collapse
    Jbeam/QA support
    BeamNG Team

    Joined:
    Jul 10, 2020
    Messages:
    10,352
    It's all explained in the description
     
  20. Ibi5hu

    Ibi5hu
    Expand Collapse

    Joined:
    Mar 5, 2023
    Messages:
    2,023
    Ok thanks
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice