My argument makes sense, you guys just have such a soft spot for minivans that you don’t want to hear it Again you’re showing me relatively bespoke cars that do not see widespread use as track cars or drag cars or whatever
Most maps have traffic issues which deserve to be addressed, imo especially Italy and jungle rock island because ai have trouble passing each other on narrow roads
So what? BeamNG is full of strange configs and even more full of cars that are underrepresented in car video games. Plus, who doesn't love a good minivan?
A late 80s accord and a mid 80s American midsize are different enough that it makes sense, but to be fair they were originally conceptualized when BeamNG was a demo derby game. also the LeGran has a v6 and a completely different suspension setup that gives it different driving dynamics
Me Again you’re showing me relatively bespoke cars that do not see widespread use as track cars or drag cars or whatever
Can you prove this to us? I mean clearly they wanted to have a career, but I personally doubt that it's been the main goal since 2012 if they hadn't bothered to work on it until 2022.
Tf you mean not widespread? A drag car is for drag strips, which are all just straight pieces of road?
- Wendover Hillclimb. - Diesel Offroad Scintilla Same damn thing. Any car can be a drag/ track car. Widespread use doesn't matter.
To be clear I was saying a large transverse fwd vehicle would be a new archetype, not just a new fwd transverse vehicle. I’d also argue that due to the higher roof line, a minivan offers superior cargo capacity to a wagon such as the legran.
My point was that the devs can talk all they want about features that they are pretty sure are going to come in the not too distant future, but even they don't know for sure how things that are not done yet will turn out, and that is why alot of devs (of many different games not just beamng) learn the hard way and begin to shy away from sharing about upcoming features until they are basically totally finished.