Full camera possibilities?

Discussion in 'Ideas and Suggestions' started by Garebear, Jul 23, 2013.

  1. Garebear

    Garebear
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    We should really be able to adjust the camera inside the car in a way that we can take the camera and pan it left/right/up/down as if I were moving the seat forward or back or down or up.
     
  2. Treevus

    Treevus
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    I'm not sure about the panning, but you can already rotate the camera any way you want/need. Just like in RoR.
     
  3. Garebear

    Garebear
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    But that's not what I meant. I'm talking about how you can make your drivers head axis straight up or down. Simulating super tall or short people.
     
  4. Holland

    Holland
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    Do you mean, having the ability to rotate and pan the camera by the X, Y, and Z axis? First why would you want to pan or change the camera angle anyway?:confused:
     
  5. gabester

    gabester
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    Vehicle Director
    BeamNG Team

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    As it is you could move the position of the camera node in the vehicle's files. We have no plans to make it adjustable on the fly, as it would probably be more difficult than it's worth.
     
  6. Holland

    Holland
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    Yeah I see, but couldn't one make the camera adjustments in the .truck file to a different axis?
     
  7. gabester

    gabester
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    BeamNG Team

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    All you have to do is change the XYZ coordinates of the node. Doing that in real time is not easy.
     
  8. Holland

    Holland
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    Yeah I see what you mean. :p
     
  9. SeaDooSnipe

    SeaDooSnipe
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    Unless we can make it out of n/b, like a command. For example, hit F1 to move forward, F2 to move back, F3 to move up, F4 to move down. Only thing is it'd take some extra nodes.
     
  10. Garebear

    Garebear
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    Well that makes sense. Sometimes in games the camera in-car is just not right. but being able to move the camera on the different axis will be good. And if the ability is in the .truck file, then that is where I will have to change my camera view. But you guys are smart, and I'm sure you'll do us right.
     
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