WIP Beta released Lego Car bug reporting & extra downloads 1.0

Full size car made of toy building blocks of a famous brand. Great customization and destruction!

  1. Leo Zieger

    Leo Zieger
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    Does it resemble a Lego-motor? In my time we still had to manually push our Lego-cars! :D
     
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  2. Agent_Y

    Agent_Y
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    BeamNG Team

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    It sorta sounds like pushing it manually with the treaded tires and worn out axles but if that sound was made into an engine, if it makes sense lol.
     
  3. LegThePeg

    LegThePeg
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    Tbh now that I think about it it kinda does. Maybe you could also add an engine noise that is very squeaky because of abused axles?
     
  4. Agent_Y

    Agent_Y
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    I won't be adding any other sounds aside from vanilla game ones because it's a pain to add them.
     
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  5. LegThePeg

    LegThePeg
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    Ah ok, got it.
     
  6. RebinTunign

    RebinTunign
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    hey there, i was wondering why i can't use the global values edit mod with this particular mod? it works for every other car in game and other mods as well, but i can't find it on this, not the license plate not the nitrous oxide injection system, will there be a fix for this or will it just stay like this?
     
  7. Agent_Y

    Agent_Y
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    I somehow forgot to add the n2o slot, will fix it. But the license plate slot works fine for me, some options don't work that well on this car though because it's so different from a normal car.
     
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  8. DOUGL4S1

    DOUGL4S1
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    A little bit of a suggestion to keep with the Totally Not Lego™ theme, have you considered making Lego props too? Like Lego cones, a Lego fridge and Piano, etc.

    The mod is amazing BTW, tons of fun.
     
  9. Agent_Y

    Agent_Y
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    BeamNG Team

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    I have considered it but not all props would work well in this game (like a lamp post), most would be less functional (for example a ramp), and generally it's outside of the scope of this mod. But maybe in a future update if many people want it I can add them.
     
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  10. LegThePeg

    LegThePeg
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    BrickRigs.NG
     
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  11. bussin.buses

    bussin.buses
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    BrickNG.drive
     
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  12. Leo Zieger

    Leo Zieger
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    But then it should be mated with speed, not with rpm. I don´t know if this sound split is possible in beamNG, but you could have normal engine sounds coupled with rpm and axle sounds coupled with speed (wheel turning speed).
     
  13. Agent_Y

    Agent_Y
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    I thought about it but I'm not sure if it's possible at all
     
  14. Leo Zieger

    Leo Zieger
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    If my ears are not totally wrong I think there is a constant wind sound - maybe merge it into this?
     
  15. Agent_Y

    Agent_Y
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    That wouldn't work well, I can already imagine it
     
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  16. Alexthetrainliker

    Alexthetrainliker
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    idea: brown legos config that makes the car bendy as hell because brown lego pieces suck
     
  17. Agent_Y

    Agent_Y
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    That's not as easy to make as you would think, this mod is not fully compatible with my global values scale mod, there would be many issues with that
     
  18. Alexthetrainliker

    Alexthetrainliker
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  19. JoshD

    JoshD
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    That was it exactly, thank you.

    Train wheels updated with working brakes.

     

    Attached Files:

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  20. Diederik2006

    Diederik2006
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    you made a small typo in de group B config name
    BeamNGdrive-0282015021-RELEASE-x6416-5-202320_57_122.png
     
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