it even has the gonad cooler vent gtz rear fender done, very very happy with this its a little wider than standard as you can see, but it now has the signiature fender swoop i also made a wider race version
95 would be the new edge 85 would be more on the mark, but i mean they starting making these in 79 or so.
Both are great looking cars from the outside (even if worse than their prior generations) but nothing can prepare me for that breast shaped dashboard in the mustangs. Not to make this a "mustang v camaro" thread.
Don't give the weebs ideas, I already have to see those mousepads, this would be an even worse trend.
Not a bad start, and yeah foxbodies are great cars despite what any beanng shorts reel may suggest And you mind if I see a wireframe pic? perhaps I could provide some advice for a better polyflow and when this is done there better be a Group A racing version otherwise may make one myself lol
Group A one is a must. sry no wirefrem picsi dont know what that is i made it from scratch but i already made it for my roblox game but i bought it from my roblox friend which made it for my game so i have permission to use it ok!!!! (or however that one incident occurred) there is some not amazing flow in a lot of the body lines, but i'm figuring this out. also ignore tris in some spots, honestly idk what i was tri-ing and de-tri-ing some parts for but it happens (it doesnt) i was gonna make this "lore friendly" to excuse many of my errors in bodywork (and also excuse myself into stealing parts from other cars like the lower part of the front bumper, interior) and such but zzzz i dunno about that. (i'm not really huge on the whole lore friendly just because i put badges on it/im too lazy to model this part thing)
Im developing a Tool for BeamMP, a headless client, that is ment to bring lots of features to the mod that in the end is hopefully going to enhance all players experience within the game. One of its features is a offloaded recording and replay tool that works differently from the games own replay tool and that tries to fill gaps that the game owns recorder cannot provide. 3 of our community servers are running the Nordschleife map and i wondered if it would be possible to recreate those real life montages that come out every day eg. So i went ahead and auto recorded every player that came across certain youtube corners of the map for 1 Week and made this Thats pretty effortless to make. I just go over the automatically generated recordings and merge them together. And in the end get natural incidents as this covers actual player errors and not staged ones Edit: I think this also demonstrates how well the distant sounds in BeamNG have improved in 0.28