I made it, it's an cube imported straight from blender, that's why it's a "custom prop" --- Post updated --- Just needing help fixing it
Maybe you messed something up with the configuration? Or maybe you messed something up in the info.json file? (I don't know much about BeamNG modding so bare with me here)
People please at least READ THE ORIGINAL MESSAGE before replying, it's not hard ._. You have done everything wrong, you just copied a bunch of random files from the D-Series and slapped a cube model and a bricks texture into the mix. Please read the documentation before trying to make a mod because this will get you nowhere.
Well good to know that I basically did nothing right, any tips on how to properly do it? I have no idea on doing custom props, so help is welcome. Should have said that tbh... --- Post updated --- Could I take a prop like the football, edit the jbeam, replace the model and texture and have a bad, but working cube? If not, can I use you're minable block as a base for it?
It would be best if you took something that is already cube shaped for a start, such as the metal box prop, or maybe the wooden crate, but then you would have to move a few nodes to make all sides even.