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Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. Mikah 01

    Mikah 01
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    What makes you think they will had hydrolics ?
     
  2. DapperDan

    DapperDan
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    well to be honest, there are a couple of construction vehicle props just lying about on maps, i have a feeling they wont be props for very long, and if version 0.30 is called the utilities update, well, go figure.
     
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  3. Tomica

    Tomica
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    beamng has water and airports, but no airplanes or boats, so i'm not fully sold if map has something that they will make something based off of the map area/ feature/ prop
     
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  4. Mikah 01

    Mikah 01
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    They are here for a while
    --- Post updated ---
    Tho , i'm waiting for french cars with hydropneumatic ,
     
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  5. catchow1977

    catchow1977
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    no airplanes and boats yet
     
  6. DapperDan

    DapperDan
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    y...yes, but, you see you cant drive them.....
     
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  7. DOUGL4S1

    DOUGL4S1
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    BeamNG's version of a boat and a plane are the Wydra and the seasaw ramp if you manage to give it some speed
     
  8. Mikah 01

    Mikah 01
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    Bro , we had prop boats for a long while, boat support, but we Never had them drivable
     
  9. catchow1977

    catchow1977
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    wydra is a boat
     
  10. Mikah 01

    Mikah 01
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    oh yeah, but still , we Never had an official boat using the asset there was
     
  11. DapperDan

    DapperDan
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    i'm not talking about boats though, i'm talking about hydraulics, more or less, excavators

    Suspected name >Randolph Excavator<
     
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  12. McBeamer94

    McBeamer94
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    Yeeeees, can't wait for the moment I take a classic French car to the "Suspension" area of the Gridmap V2 and see it floating on the cruelest of bump tests without breaking a sweat! :cool:

    On that note, I'd also like to see steerable headlights and cornering lamps. Cornering lamps can be implemented in a very large vehicle (say a classic American land yacht) but steerable headlights can be implemented in both classic (with linkages to the steering mechanism) and modern vehicles (with electronic control). ;)
     
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  13. Mikah 01

    Mikah 01
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    I Can't wait to Spawn a Ds and getting chased to replicate that one attack made on De Gaulle.


    Also , isn't the Ds , the first car to have light steering ?
     
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  14. Shelbyiris

    Shelbyiris
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    update released you can go home now (i have no idea why Steam felt like it needed to download these 4 kilobytes it just did that)

    upload_2023-9-13_20-49-14.png
     
    • Agree Agree x 1
  15. TLevi

    TLevi
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    The developers said in QA some time ago that VR support is not possible because the game cannot maintain a stable fps. So does this mean we get optimization or not?
     
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  16. McBeamer94

    McBeamer94
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    Yeeeees, "Three-Wheel Getaway" would be a great scenario!! ;)

    Also yeah, the DS was the first car to have headlight steering!
     
  17. hacker420

    hacker420
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    well, the devs constantly optimize stuff.
     
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  18. TLevi

    TLevi
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    they said:
    "We would definitely love to provide Virtual Reality support, but it is not planned at the moment, and will likely not happen in the short term.

    A proper VR implementation is not trivial: it requires architectural changes to our game engine, as well as great performance improvements if we hope to consistently hit the necessary minimum of 90 FPS on the recommended VR hardware specs (45 FPS in the case of Oculus Rift). Work on VR support cannot start before those issues are addressed.

    Furthermore, BeamNG.drive is an Early Access title, so logically we have to direct our efforts at delivering the announced features, content and stability first."
     
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  19. catchow1977

    catchow1977
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    what year did that car have those becuase the tucker 48 had them as well
     
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  20. McBeamer94

    McBeamer94
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    The DS got directional headlights in the Series 3 of 1967. No offense to the Tucker 48, but it was known by almost no one back when it was launched! :p
     
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