Wear of brake disks and pads? Why is it still not implemented, it seems to be not as complicated as tire wear, it's very strange that overheating to failure is there and wear is not.... especially for a game that claims to be realistic, we need more parts with natural wear and tear! Personally, I like long sessions without recovery, because it is very addictive, you drive and realize that the inspection is getting closer and closer) Nowadays there are only 3 ways to kill a vehicle: crash, drown and overheat.
Simply because there is currently not much reason to implement it. Just like wear on other parts, for the majority of cases this is so slow that it currently doesn't really matter.
Thanks for the answer, but still I think that there will be a lot of crazies like me, who not only like to smash vehicles against the wall, but, for example, to arrange an endurance race, taking a loaded SUV down the mountain time after time checking the nodes of the machine for strength, or to arrange a multi-hour track day, with refueling and replacing brake pads, believe me it is very interesting, especially after 500 hours spent in the game. Even if you don't manage to kill brake pads and disks during the session, it will still be interesting to watch the wear on the graphs, conduct experiments and so on and so forth.