WIP Beta released Italy Rework (Night Support, Trains, Traffic Lights...)

Discussion in 'Terrains, Levels, Maps' started by FTamino, Aug 25, 2023.

  1. FTamino

    FTamino
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    I know but i Don't know why. I will fix both
     
  2. Furfluff

    Furfluff
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    for some odd reason the game wont let me download the mod, it would be at like 97% downloaded but then it would say an error occurred, check console. and it would say that im subscribed to the mod and yet i am unable to find it in my map list, is there any way to fix this?
     
  3. FTamino

    FTamino
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    Maybe try downloading it from the repo in your browser.
     
  4. L/I

    L/I
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    Hows it going with the project any idea when next update will come?
     
  5. FTamino

    FTamino
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    I'm currently only working around 3h a week and I'm awaiting a response from @Car_Killer, whom I need to update the mod on the repo. So maybe like a month from now on
     
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  6. Fanto66

    Fanto66
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    Hey, I'd be interested in helping you out with the map. Do you have Discord so that we could discuss it?
     
  7. loneProvola

    loneProvola
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    my game crashes when loading trees
    help i want to play it so bad
     
  8. FTamino

    FTamino
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    There's not much I can do about it, because I don't know what is causing it. But I will look into it.
    --- Post updated ---
    https://discord.gg/erwgTknDJ8
     
  9. L/I

    L/I
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    How hows the map coming along wanna share some pics?
     
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  10. FTamino

    FTamino
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    I'm slowly working on it. I'll post some pics this or next week
     
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  11. FTamino

    FTamino
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    IMPORTANT NEWS

    Hello everybody. I`m back to working on the map, but to guarante fast updates I`ll ditch the repo for sharemods, please only use the following link to download the mod. I also updated somethings but I don`t really know what, so no updated today :)

    https://sharemods.com/xodlnh39ooea/italy-rework.zip.html
     
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  12. L/I

    L/I
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    Why does it not work on the repo?
     
  13. FTamino

    FTamino
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    It takes too long to update brcause me having to contact a dev for every update
     
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  14. Xatabuch

    Xatabuch
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    Hello my friend, I'm glad you're back, I decided to look at your map, I noticed some on the map with optimization, errors and lighting:
    "Optimization"
    1 - Let's start with the railway, most likely, as I understand it, it will pass through the entire map, so it can be optimized by doubling the railway model itself on straight lines, and even on large turns of sections of the route, as in the 1st photo upload_2023-12-18_7-58-56.jpeg ,
    the same thing can be done with the fence and platform as in the 2-3rd photo upload_2023-12-18_7-59-13.jpeg upload_2023-12-18_7-59-40.jpeg ,
    the 3rd photo can be enlarged 3 times without loss of quality.
    2 - Lighting on the platform can be optimized by removing the first row on the left or right, and placing another in the middle without losing quality as in the 4th photo upload_2023-12-18_7-59-49.jpeg .
    "Errors"
    3 - From the exit of the tunnel on the railway there is a shadow as in the 5th photo upload_2023-12-18_8-0-0.jpeg
    that does not disappear, you made it when you removed the ground above the rails, to fix it, just hide the rails, then restore and lower the ground, then turn the rails back on, done , the same problems are in the 6th photo upload_2023-12-18_8-0-8.jpeg ,
    they can be solved in the same way as with the rails, and then smoothed out with the help of the 7th upload_2023-12-18_8-0-18.jpeg ,
    and remove the excess earth, it should turn out something like in the 8th photo upload_2023-12-18_8-0-44.jpeg upload_2023-12-18_8-0-52.jpeg .
    "Lighting"
    4 - I noticed that at the airport and port the light sources are too overexposed in the 9th photo upload_2023-12-18_8-1-9.jpeg upload_2023-12-18_8-1-14.jpeg ,
    there are also unlit places in the 10th photo upload_2023-12-18_8-1-25.jpeg ,
    it is not entirely realistic, I think it needs to be corrected a little, replaced with this 11th upload_2023-12-18_8-1-35.jpeg upload_2023-12-18_8-1-40.jpeg upload_2023-12-18_8-1-44.jpeg ,
    if you like it , you can change it like in the 12th photo upload_2023-12-18_8-1-50.jpeg ,
    I think it looks more realistic, and smoother in terms of light.
    5 - I noticed on your mountain on the castles, a distant light source, like a lighthouse, so that it could be seen, there are two options,
    (first) used for towers, visible very far
    1) pros
    - visibility range is agronomic as in the 13-14th photo upload_2023-12-18_8-2-7.jpeg upload_2023-12-18_8-2-14.jpeg
    cons
    -if you stand close to the source, it’s as if a nuclear bomb exploded
    (second) use only for locks, visibility range is half the map
    2) pros
    -you can be close to the source
    cons
    -not a very large visibility distance in the 15th photo upload_2023-12-18_8-3-17.png
    -need an object to reflect
    settings for range on the 16th photo
    upload_2023-12-18_8-3-22.jpeg
    You can also do the same as on my map, just place the source on the tower and increase the height of the tower, as in the 17th photo upload_2023-12-18_8-3-29.jpeg .
    6 - Now briefly about the light sources from your flashlights. I noticed that the source does not emit light, this is not realistic.
    I suggest changing the source from before to after as in the 18th photo upload_2023-12-18_8-3-44.jpeg .
    before in the 19th photo upload_2023-12-18_8-3-50.jpeg
    and after in the 20th photo upload_2023-12-18_8-3-57.jpeg
    before in the 21st photo upload_2023-12-18_8-4-6.jpeg
    and after in the 22nd photo upload_2023-12-18_8-4-11.jpeg
    One thing, if the flashlight is close to a building or something else, use the “for buildings” setting
    settings on the 23rd photo upload_2023-12-18_8-4-17.jpeg .
    Huuuh I'm a little tired, I hope I helped you, good luck and see you soon!
     
    #234 Xatabuch, Dec 18, 2023
    Last edited: Dec 18, 2023
    • Agree Agree x 1
  15. FTamino

    FTamino
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    Thank you, I'll add these optimisations asap
     
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  16. FlyingDoge

    FlyingDoge
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    Any news? best italy mod for sure
     
  17. mimifelix

    mimifelix
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    Is it good for 0.32?
     
    • Agree Agree x 2
  18. Ramusa8_CA

    Ramusa8_CA
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    is anybody still working on it?
     
  19. NickRTX

    NickRTX
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    i don't know why, but for any reason it doesn't download. it looks like ist going to start but it just stays at 0% and its not my connection, its fine
     
  20. telelkakins

    telelkakins
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    Im guessing that this map doesnt work anymore? I downloaded it and the only thing I can see thats different from the normal italy map is that the cranes at the port are gone.
     
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