Released Skoda Fabia/ Roomster Pack (2006-2014)

Discussion in 'Land' started by Schmitti, Jul 23, 2023.

  1. Schmitti

    Schmitti
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    Yes. It´s from the vivace, because the size of the space under the hood matches pretty well.
    The thread has now a new first page. Have you already seen, that you´re mentioned in the credits?!:)
    --- Post updated ---
    Engine is ready! Now it needs to get in game.
    Screenshot2023-10-26145358.jpg

    I will post the whole progress later on evening!
     
    #321 Schmitti, Oct 26, 2023
    Last edited: Oct 26, 2023
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  2. SSRG

    SSRG
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    Yeah, thanks for crediting me there!
     
  3. Schmitti

    Schmitti
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    Engine Update!
    I managed it, to get the engine models from the Vivace to the car, to texture everything (I think it looks good, how it is) and to bring everything into Beamng. I hope, you like it! It is another pretty good step forward in the development of the Fabia:) It´s not visible, because I did it, after taking the screenshots, but it have a Skoda badge on the engine cover.
    Screenshot2023-10-26163423.jpg Screenshot2023-10-26163629.jpg Screenshot2023-10-26170537.jpg Screenshot2023-10-26165517.jpg
    And before I forgot it, I also fixed the steering wheel rotation. (It´s a bit rough, but better, than before.)

    Screenshot2023-10-26165741.jpg
    Well, I think, I need some road assistance:D:D:D

    Have a nice day!
    Schmitti
    --- Post updated ---
    Well, what I completly forgot to mention. Due to the fact, that I´m now able, to work on this mod, before sunday, the progress goes faster, than expected!
    Things, which still needs to be done:
    - vRS skin (I have to read the documentation again and hope, it will do its job)
    - fix the gauges rotation ( I think, it will take a while...)
    - add thumbnails and info.json files to the configs (well, this is the easiest part, I think:))

    May, I will throw the beta testing around the end of next week. I still want to test it by myself, by doing some driving and crashing:D:D:D
     
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  4. Mikko Paulinnen

    Mikko Paulinnen
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    gauges are completed?
     
  5. Schmitti

    Schmitti
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    Well, as you might have seen in the post before, no. I still need some help, rotating them correctly.
     
  6. Ibi5hu

    Ibi5hu
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    Beautiful
    Thanks for crediting me!:rolleyes::D
     
    #326 Ibi5hu, Oct 26, 2023
    Last edited: Oct 26, 2023
  7. Schmitti

    Schmitti
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    I have one good and two bad news.
    The bad one. I failed very often, at creating skins. The good one. I will now do it like in the Vivace and make a extra unibody with black roof (it uses the plastic texture, but it looks decent)
    Another bad one, I have strange texture issues, due to (I guess) flipped normals. (the inside of the texture is on the outside and the outside on the inside)

    I will do my very best to fix everything!
     
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  8. SSRG

    SSRG
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    To fix the inverted textures, select the broken faces, then around the top left, Mesh -> Normals -> Flip
    --- Post updated ---
    What exactly is the problem for you? The rotation of the gauges themselves, or how much they spin? (So like, is the rotation an issue or all the min, max, and ratio stuff)
     
  9. Schmitti

    Schmitti
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    Thanks for the quick help! I see, it was really worth it, to credit you!:D
    But to the first thing. I can try it tomorrow, because I stopped working for today.
    And on the gauges thing, it's the rotation. If all coordinates are set to zero, then the gauges are somehow rotated by 90 degree on the y-axis. I will look, if I find a better way, but we'll see and wait until tomorrow. Should I be able to fix all remaining issues, then the next step will be a broken glass texture, because I totally forgot it for some reason.
    Have a good time!
    Schmitti
     
  10. SSRG

    SSRG
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    I feel like it’s a problem with the x base rotation. I mean, my mod has the base rotation of -78, 0, 180 and it works.
    So you may have to calculate something, idk though since I ever had to do that part of the gauges.
     
  11. Schmitti

    Schmitti
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    Screenshot2023-10-27122939.jpg
     
  12. pawelpuc

    pawelpuc
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    Will there be coloured badges? My family had a 2007 Skoda Fabia 1.4 PD 80 and it had the coloured badges.
     
  13. Schmitti

    Schmitti
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    Quick update:
    - I fixed all materials issues, caused by flipped normals
    - I added a seperate vRS body and tailgate
    Screenshot2023-10-27120452.jpg
    - I brought a good old friend back to the game:D
    Screenshot2023-10-27151136.jpg Screenshot2023-10-27154600.jpg

    The JBeam of it:
    Screenshot2023-10-27122317.jpg Screenshot2023-10-27122357.jpg

    I hope, you like it!
    I don´t think, I will have more time to work on this today, but, therefore, I added more configs. The mod has now 9 in total.

    Have a nice day!
    Schmitti
     
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  14. SSRG

    SSRG
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    Cool!
    Does the vRS in real life also have a V8?
     
  15. Schmitti

    Schmitti
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    Sadly no. I still need to find some realistic engines, but they will come ;)
     
  16. 141torpedo

    141torpedo
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    I don't think even a small V8 would fit in a car of this size, @Schmitti I'd recommend getting rid of the V8 and getting a more realistic sporty I4 from a vivace.
    I beleive Mercedes once did a concept B-Class AMG with a V8 however.
     
  17. Schmitti

    Schmitti
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    Yes. I already planned to get rid of it. The vRS version is irl powered by an turbocharged 1.4 engine. I will take a look at some vanilla engines and try to find all engine data, I need.
    BTW, I thought, you will never be online anymore?!
     
  18. Ibi5hu

    Ibi5hu
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    HELL YEAA BOII
     
  19. 141torpedo

    141torpedo
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    I don't recall saying that, but if i did what i meant to say was I'm not online very often
     
  20. Schmitti

    Schmitti
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    Huh? But it is written in your profile page:
    Screenshot2023-10-27182737.jpg
    Anyways, thank you for everything, what you did! You might seen, that I credited you on the first page.
     
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