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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. Wolf

    Wolf
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    Thankyou.
     
  2. JoshiIsHere

    JoshiIsHere
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    Oct 31, 2013
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    Modelling in Progress - Dekubi Roadster :D
    Screen.png
    Using Wheels from the Sunburst and interior and underbody parts from the Covet
     
    • Like Like x 1
  3. Atomix

    Atomix
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    Got this going

    Separated the model, assigned parts (not named yet ugh)
    covet wheelbase somewhat fits, so will base it on that
    Screenshot - 25.11.2014 - 20:35:47.png

    Its a 60's polish van based on a soviet moskvich. nice

    leaf spring everywhere. ugh

    driveshafts. UGH

    oh this is goig to be a pain.

    Is there even a vehicle in BNG to take the leaf spring jbeam from?
    Also, how to make the face double sided to not have backfaces?
     
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  4. BlueScreen

    BlueScreen
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    The D-15 has leaf springs in the rear.
    And to make a face double sided you have to use two faces. Just make the inside face lower detail to save polys.
     
  5. Atomix

    Atomix
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    and how to do that?...
    (this makes me feel really bad about myself, it really does)
     
  6. BlueScreen

    BlueScreen
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    Wait, do you mean in the model or the Jbeam? If it's the jbeam then coltris are already double-sided I think. If you mean the model, just clone it inwards, invert normals and bridge the edges, then adjust a bit. That's the way I do it.
     
  7. Atomix

    Atomix
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    Model
    >.<
     
  8. BlueScreen

    BlueScreen
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    I was confused for a second :/
    But yeah, like I said above. If your polycount goes too high you can delete polys on the back side of things, they aren't really necessary.
     
  9. willdev

    willdev
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    Aug 9, 2012
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    Well, anyway I liked what you did with it. I would encourage you to keep it up if you enjoy it. Just don't loose it before you finish it :p
     
  10. Atomix

    Atomix
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    Screenshot - 25.11.2014 - 22:09:37.png

    moskvich

    got rid of some of the backfaces on places like the hood.
    gonna continue tomorrow.
    gudneit
     
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  11. Wolf

    Wolf
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    Meh, Can't be botherd working on mods now. It will just get re-uploaded to a Russian site and credit will be taken.
    I've also canceled the '69 nova due to this issue...
     

    Attached Files:

    • image.jpg
  12. Goosah

    Goosah
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    Global Moderator
    BeamNG Team

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    Aug 30, 2013
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    The leaf springs are just visual on the D15, its really still a link suspension just with a leaf flexbodies bound to points on the frame and axle. So you could take from the pigeon, van, or d15.

    To simulate leaf suspension geometry with a 4 link, the links should be:

    Length should be about 2/3 the total leaf length
    Close to equal length, if anything a bit shorter on the top
    Converging slightly towards the frame
    Angled slightly upward compared to the line between the leaf eyes.
    The lateral links to stop side to side movement should be level and in plane with the axle tube for the correct roll center.

    Also, that front suspension doesn't look correct. It has leaf springs attached to a wishbone with a coil spring on top. I mean, its possible they did it that way, but it seems quite odd.
     
  13. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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    Solidify modifier in blender may help.
     
  14. Narwhal

    Narwhal
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    a project im working on
    i am making the sentra from atomix fps pack(i do have permission) a little more real(detaching parts atm)
    currently i have front bumper, rear bumper and trunk detachable. had to model an interior for car though( i don't really care about accuracy, if someone does let me know, ill redo it)
    screenshot_00107.png
    screenshot_00108.png
     
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  15. Atomix

    Atomix
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    When i downloaded the model there was a pretty goo detailed interior but i deleted it because it was kinda hi poly.
     
  16. Narwhal

    Narwhal
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    ahh. thanks! i will go check that out. it may help.
     
  17. luchvk

    luchvk
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    Aug 23, 2013
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    I had some extra time to day, so I drew my latest idea for my car design.

    It still needs a lot of work but I think it's improved greatly since my last sketch.

    Sent from my BLU ADVANCE 4.0 using Tapatalk
     

    Attached Files:

    • uploadfromtaptalk1417132594735.jpg
    • uploadfromtaptalk1417132655969.jpg
  18. n0ah1897

    n0ah1897
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    So here's a new map I started. It's currently calle Oasis Dunes. It's pretty much going to be what the name says it is. Dunes in an Oasis. Essentially for the purpose of riding the dunes, taking some awesome jumps, etc.... The problem I'm currently having is trying to get the depth map to work. Other than that, it's doing well so far.

    BeamNG 2014-11-27 20-20-30-99.png BeamNG 2014-11-27 20-20-48-07.jpg BeamNG 2014-11-27 20-20-54-94.jpg BeamNG 2014-11-27 20-21-04-97.jpg

    Edit: Here's a short video showcasing the couple of jumps I added.

     
    #3778 n0ah1897, Nov 28, 2014
    Last edited by a moderator: Oct 21, 2015
  19. Jalkku

    Jalkku
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    Sep 2, 2012
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    One of the weird projects alongside the porsche :|


    (imported from here)

    (imported from here)
     
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  20. Lentomakkara

    Lentomakkara
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    Aug 4, 2013
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    Let me guess
     
    #3780 Lentomakkara, Nov 28, 2014
    Last edited by a moderator: Oct 21, 2015
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