It's like that in real life, too. Where did these notifications come from? I was only gone for forty-five minutes...
I had ten when I woke up so who knows what going on --- Post updated --- Also, drawing a k-series for my new pfp, still gotta color it --- Post updated --- new pfp here
Speaking of witch, today i got my most amount of alerts in here since i have joined: It was either mod updates or SSRG posting something or someone liking my posts OT: My vehicle selector is not fixed yet, so im still using mods/playing in safe mode, witch quite alot of them seem to work fine, so i do know that it is a mod that's causing this, and i have removed and put back all of my latest mods since the repo got fixed, it was none of them, so i feel like that it's a mod old that is conflicting with something. and i have tried everything you can think of do get it working again, except contacting the devs. any fixes here or do i have to contact the devs?
Maybe find the broken mod and disable it? --- Post updated --- Has anyone actually made a hybrid FCV in Beam? Because I made one today as a little experiment (went surprisingly well), and the only issue is the rear wheels power forward when I press throttle, even when in Neutral or Reverse.
Um... i have ~720 mods, and that would take so long for me to do, but i do know it is not any of my new/recent mods. --- Post updated --- No, i think it is actually a first time! will you release it? for the problem, it's like the new G-classes that have the tank spin option thing
I might release it, but I’ll need to fix that issue I talked about. Also, it was more of an experiment than anything, so a bunch of stuff needs fixing (like for example the fuel volume being both 50L and 50kWh, which is probably unrealistic) mainly i did this as a test for the jsp
Cool! looking forward to that! OT: I might be entering a map creation contribution with some other creators/modders for... map creation.
Huh, did you know that you can make your own type of fuel with a custom energy and weight density? Neat. From documentation: Fuel Tank energyType string Presets for energy density and weight density. The values with predefined energy density and weight density are “gasoline”, “diesel” and “kerosene”. When using any other value, you need to add the energyDensity and fuelLiquidDensity properties. energyDensity number energyType.energyDensity or 0 Overide for the energy density of the fuel (J/kg) Used mostly when using a type of fuel which isn’t listed. Shouldn’t be used otherwise. fuelLiquidDensity number energyType.fuelLiquidDensity or 0 Overide for the weight density of the fuel (kg/L) Used mostly when using a type of fuel which isn’t listed. Shouldn’t be used otherwise. That sounds fun. Tbh I should make a map of my own someday.
It’s out! https://beamng.com/resources/cherrier-fcv-plusieurs-hybrid.29597/ Surprising that they’re moderating stuff on weekends. Huh.