WIP Caney Ridge, USA

Discussion in 'Terrains, Levels, Maps' started by OwnTheBanks, Jan 19, 2023.

  1. firelover

    firelover
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    Hi. This is awesome map for long relaxing ride on it) :)
     
    #101 firelover, Jan 15, 2024
    Last edited: Feb 20, 2024
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  2. OwnTheBanks

    OwnTheBanks
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    New Alpha is out!
    Lots of new redesigns! Things are still WIP. Build is unfinished!!!
    Enjoy.
     
    #102 OwnTheBanks, Jan 30, 2024
    Last edited: Feb 7, 2024
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  3. Musicman27

    Musicman27
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    Sorry if this has been answered before, but will this be on the repo?
     
  4. OwnTheBanks

    OwnTheBanks
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    Eventually when I am much closer to being finished. This may be a long while though.
     
  5. Musicman27

    Musicman27
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    cool!
     
  6. OwnTheBanks

    OwnTheBanks
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    New Alpha download released! Newer version available
    Fixed major fps issues.
    Made trees standalone.
    Start to mission/race creation. (some bugs still - If you get black screen after the mission, spam esc)
    Started on Sawmill.
    Enjoy!
     
    #106 OwnTheBanks, Feb 7, 2024
    Last edited: Feb 19, 2024
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  7. OwnTheBanks

    OwnTheBanks
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    New alpha is out! Link here!

    -Added a few spawn points with thumbnails
    -Added a huge network of offroad trails! Use the navigation app as your local trail map!
    -Various other improvements
     
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  8. Drivesafe4

    Drivesafe4
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    One of the most immersive maps in this game, a proper spiritual successor to Roane County.
     
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  9. Boncho Jo

    Boncho Jo
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    Absolutely love the rally car time trial, played it for a couple hours and got a 2:11:343. I think the time goals should be 2:10, 2:20, and 2:30 instead of 2:05, 2:15, and 2:30 unless someone else can try it and get three stars. Highly recommend, it feels great
     
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  10. OwnTheBanks

    OwnTheBanks
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    One time trial gravel rally is ready to race!
     
  11. OwnTheBanks

    OwnTheBanks
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    Big B's Market
     
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  12. Murokmakto

    Murokmakto
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    May I ask you what your process is? Is there another way than handplacing the decals on the roads? o_O
     
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  13. OwnTheBanks

    OwnTheBanks
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    For me, I place one initial decal by hand, convert that into a mesh road using a converter mod in the forums. Then I export the mesh road, take it into Blender for processing. For terrain painting I render the mesh road as a png and import that into Beam as a layer map. For the visual decals, I use the curves from the mesh road. I use an addon for Blender to export the processed curves to .json.
     
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  14. Murokmakto

    Murokmakto
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    Okay thx. The part for the terrain painting makes sense. What I don´t really get is the visual decals. Is there a way to autoplace them according to your Blender output .json? Also the decals in a corner have different radii and lengths, how does that work? Thank you for explaining, there is still so much to learn..
     
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  15. OwnTheBanks

    OwnTheBanks
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    I use geometry nodes in Blender, but you can do it manually.
    -Lay out your mesh road at desired width.
    -Export mesh road from Beam and import to Blender.
    -Delete all of the geometry that isnt your desired decal splines
    -Export from Blender to .json using a exporter addon for Blender I found somewhere here in the forums
     
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  16. Murokmakto

    Murokmakto
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    Okay makes sense. And how do you turn the exported .json into the desired decal? Inside the world editor or by writing in the json file?
     
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  17. OwnTheBanks

    OwnTheBanks
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    That exporter I found in the forums lets you name it whatever decal you want. Or if you just do default, you can change it once its in the editor. Sorry I cant find the link to the exporter, but I found it here in the forums.
     
  18. OwnTheBanks

    OwnTheBanks
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    Guardrails in the next update!
     

    Attached Files:

    • upload_2024-2-27_23-2-24.png
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  19. itz_rc

    itz_rc
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    W drift road
     
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  20. Murokmakto

    Murokmakto
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    I guess the guardrails can be placed with the same technique or is there another trick? :p

    Anyways great project, I can only encourage you to keep going!
     
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