Re: General discussion chat I ran my FX 6100 on the stock cooler for over a year, never had any overheating problems even playing BeamNG, with boost clock set to 3.8 GHz. Temps never exceeded 70C. wot lel Intel should win an award for worst CPU cooler ever made. The Core-i coolers are also a slim version of the C2 cooler, less contact surface = not good, why on earth would they do that? One of my friends somehow manages to run a 3770K on the stock cooler just fine. For gaming and stuff. Sorcery. - - - Updated - - - You probably heard about Corsair's H80i being rubbish, which it is. I could've bought an H60, but I stay away from water cooling because I have trust issues.
Re: General discussion chat A 212 Evo will be fine, unless you want to OC a lot you won't need anything bigger. And you can also upgrade it with a second fan if necessary. - - - Updated - - - It is.
Re: General discussion chat Just a custom little thing I've been working on in Unity to test a) Vehicle shaders b) Bumpmaps c) Vehicle physics I did another test a while back but in a studio environment
Re: General discussion chat So those lizard dudes are trying to take down steam. Man are they making a mistake Sent from the 3rd galaxy via the talks of tapping
Re: General discussion chat Yehehes!!! Finally!! My computer is resetting right now! :'D *drowning in tears of joy* Sent from my BLU ADVANCE 4.0 using Tapatalk
Re: General discussion chat Lua is a great choice for games due to its flexibility, and being able to change the code without re-compiling the entire application. FlatOut2, Driver : San Francisco, and BeamNG are just 3 examples of games that utilize Lua
Re: General discussion chat But lua is a nasty nasty language. JavaScript is nasty, but nicer than lua and can be used in same role. Python is lovely and is used in the same role. I'd take either over the fuck ugly abomination that is lua. Hell, C has been interpreted rather than compiled before. That's all you need, an interpreted language.
Re: General discussion chat Python is probably one of the most annoying languages I've ever used. Lua looks nice and organized, but Python uses all that weird indentation crap, and nothing to declare variables. At least in Lua we have local
Re: General discussion chat Doesn't rely on tables though, quite possibly the single most annoying data type in the world. I would rather rewrite the entirety of BeamNG in x86 assembly bare metal than use lua. Hideous language designed for non programmers and it makes itself obvious. Even worse is looking at the code these non programmers have written in lua, eyesores - - - Updated - - - Oh in python, variables are all local, you have the global keyword to manually specify something as global. Its generally considered in computing that a global variable is poor practise and a last resort -making lua even nastier as it uses them by default. Indentation is evil? Anyone that doesn't indent their code properly is frankly a cunt, python just reinforces that practise
Re: General discussion chat Indentation aids readability, particularly with nested statements. Non indented code is non readable code. Most ides even have tools to aid proper indentation, take eclipse, control-shift-f will reformat an entire file in a scheme that although is different from the one I use does at least work. Forgotten visual studio short cut but it has one and I've changed my visual studio settings to match the scheme I prefer (4 spaces, not tabs, opening curly brace on same line as statement rather than newlines)
Re: General discussion chat Yeah I know. I just don't indent when it's not production code that a bunch of people will see