Solved could i have some help fixing some mesh visibility issues

Discussion in 'Mod Support' started by JUSTCOD, Mar 22, 2024.

  1. JUSTCOD

    JUSTCOD
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    hi, i am working on a beamng lore friendly ford cortina, and am wandering wether someone could help me finish this mod to a high standard, and also, how do i fix the texture issues and the missing parts, i have tried everything
     
  2. SSRG

    SSRG
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    Missing parts: slot type issue maybe
    Texture issues: see if every face is shaded smooth, and flipped correctly
     
  3. JUSTCOD

    JUSTCOD
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    i dont know how to find the issue
    --- Post updated ---
    still cant pinpoint the issue, can you help
     
  4. JUSTCOD

    JUSTCOD
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    every face is shaded smooth and flipped correctly
     
  5. SSRG

    SSRG
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    Can you send an image of the issue?
     
  6. JUSTCOD

    JUSTCOD
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  7. SSRG

    SSRG
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    That’s not a shading issue, that’s straight up a missing mesh.
    You sure the flexbodies section is all good? Maybe see the UVs or materials as well idk
     
  8. JUSTCOD

    JUSTCOD
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    can i send you the files
    --- Post updated ---
    everything else works as intended but that one thing just decided to break
     
  9. SSRG

    SSRG
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    I don't think that'd really help, I have no clue what could this be caused by if only part of the mesh is missing.
     
  10. JUSTCOD

    JUSTCOD
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    the part is there in blender and is correctly named
    --- Post updated ---
    do you know of anyone who may be able to help
     
  11. BalisMods96

    BalisMods96
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    I think I know how to help you with the missing mesh : Make sure the name of the model in blender is the same as in your flexbody section. If it still does not appear try clearing your cache. If it still does not appear make sure the group of the mesh in the flexbody section exists. If it STILL does not appear then I have no idea why, you can check the console for errors tough.
     
  12. JUSTCOD

    JUSTCOD
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    that fixed a different problem, and my console doesnt work
    --- Post updated ---
    the missing flexbody still persists
    --- Post updated ---
    i fixed it, by joining the engine blocks to their respective engines
     
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  13. JUSTCOD

    JUSTCOD
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    and clearing the cache fixed the textures
    --- Post updated ---
    do you know anyone who may be able to help do texturing
    --- Post updated ---
    how do i make things less jiggly and fragile, things like the driveshaft
     
  14. BalisMods96

    BalisMods96
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    Well I can help you with creating materials but I never did UV mapping in blender tough. Also I never worked with creating nodes and beams so I don’t know how to make them less jiggly, i’m sorry but if you want to make the beams break more easily you can decrease the beamStrength in your jbeam file and if you want the beams to be unbreakable you can set the beamStrength to “FLT_MAX”. I hope this helps at least a bit ;).
     
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