not sure what i'm doing wrong code: { "cot_rear_bumper":{ "information":{ "authors":"ModderNoob", "name":"Rear Bumper", "value":2000, }, "slotType" : "cot_rear_bumper", "slots": [ ["type", "default", "description"], ], "flexbodies": [ ["mesh", "[group]:", "nonFlexMaterials"], ["cot_rear_bumper", ["cot_rear_bumper"]], ], "nodes":[ ["id", "posX", "posY", "posZ"], //--REAR BUMPER-- {"collision":true} {"selfCollision":true}, {"nodeMaterial":"|NM_METAL"}, {"frictionCoef":0.8}, {"nodeWeight":70}, {"group":"cot_rear_bumper"}, ["rbumper0", 0.87973, 2.69323, 0.42382], ["rbumper1", -0.98299, 2.69323, 0.42382], ["rbumper2", 0.87973, 2.69921, 0.11433], ["rbumper3", -0.98299, 2.69921, 0.11433], ["rbumper4", 0.46202, 2.73106, 0.42382], ["rbumper5", -0.56528, 2.73106, 0.42382], ["rbumper6", 0.46202, 2.73704, 0.11433], ["rbumper7", -0.56528, 2.73704, 0.11433], ["rbumper8", 0.00472, 2.73106, 0.42382], ["rbumper9", 0.00472, 2.73704, 0.11433], ["rbumper11", -0.95200, 2.50425, 0.67849], ["rbumper12", -0.56528, 2.50566, 0.72713], ["rbumper13", 0.84874, 2.50425, 0.67849], ["rbumper14", 0.46202, 2.50566, 0.72713], ["rbumper15", -0.00288, 2.50566, 0.72713], {"group":""}, //rigidifier {"collision":false}, {"selfCollision":false}, //BNEnodes ], "beams":[ ["id1:", "id2:"], {"beamPrecompression":1, "beamType":"|NORMAL", "beamLongBound":1.0, "beamShortBound":1.0}, {"beamSpring":173050,"beamDamp":50}, {"beamDeform":28950,"beamStrength":80000}, {"deformLimitExpansion":1.1}, ["rbumper4", "a13"], ["rbumper5", "a12"], ["rbumper6", "a19"], ["rbumper7", "a18"], ["rbumper0", "rbumper2"], ["rbumper2", "rbumper6"], ["rbumper6", "rbumper9"], ["rbumper9", "rbumper7"], ["rbumper7", "rbumper3"], ["rbumper3", "rbumper1"], ["rbumper1", "rbumper11"], ["rbumper11", "rbumper12"], ["rbumper12", "rbumper15"], ["rbumper15", "rbumper14"], ["rbumper14", "rbumper13"], ["rbumper13", "rbumper0"], ["rbumper0", "rbumper4"], ["rbumper4", "rbumper8"], ["rbumper8", "rbumper5"], ["rbumper5", "rbumper1"], ["rbumper1", "rbumper12"], ["rbumper12", "rbumper8"], ["rbumper8", "rbumper14"], ["rbumper14", "rbumper0"], ["rbumper13", "rbumper4"], ["rbumper4", "rbumper15"], ["rbumper15", "rbumper5"], ["rbumper5", "rbumper11"], ["rbumper3", "rbumper5"], ["rbumper5", "rbumper9"], ["rbumper9", "rbumper4"], ["rbumper4", "rbumper2"], ["rbumper0", "rbumper6"], ["rbumper6", "rbumper8"], ["rbumper8", "rbumper7"], ["rbumper7", "rbumper1"], ["rbumper5", "rbumper7"], ["rbumper5", "rbumper12"], ["rbumper15", "rbumper8"], ["rbumper8", "rbumper9"], ["rbumper6", "rbumper4"], ["rbumper4", "rbumper14"], //BNEbeams ], "triangles":[ ["id1:", "id2:", "id3:"], {"groundModel":"plastic"}, {"group":"cot_rear_bumper"}, {"dragCoef":3.5}, ["rbumper4", "rbumper14", "rbumper13"], ["rbumper4", "rbumper13", "rbumper0"], ["rbumper6", "rbumper4", "rbumper0"], ["rbumper6", "rbumper0", "rbumper2"], ["rbumper9", "rbumper8", "rbumper4"], ["rbumper9", "rbumper4", "rbumper6"], ["rbumper7", "rbumper5", "rbumper8"], ["rbumper7", "rbumper8", "rbumper9"], ["rbumper5", "rbumper12", "rbumper15"], ["rbumper5", "rbumper15", "rbumper8"], ["rbumper8", "rbumper15", "rbumper14"], ["rbumper8", "rbumper14", "rbumper4"], ["rbumper1", "rbumper11", "rbumper12"], ["rbumper1", "rbumper12", "rbumper5"], ["rbumper3", "rbumper1", "rbumper5"], ["rbumper3", "rbumper5", "rbumper7"], //BNEtriangles ], } }
If it folds, you might need extra reinforcement. See how a vanilla vehicle has tons of beams inside a body that aren’t parts of the walls, but serve as rigidifiers so it doesn’t just flop to the floor.