Released Tokyo's Shuto Expressway - Metropolitan Expressway

Discussion in 'Terrains, Levels, Maps' started by Ezo, Mar 4, 2019.

  1. Xela

    Xela
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    oh I know what he is talking about! I haven't the game launched at the moment but it's at the Daishi Toll Gate, the one with a little parking lot near Daishibashi bridge! I have a rather old hardware (i5-Amd Radeon R9 390) and I'm assuming it's because of how old my machine is getting

    upload_2024-3-27_12-46-53.png (this one toll booth)
     
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  2. Car_Killer

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    You should follow the progress of SRP. They are adding a lot of stuff, including the Shibuya city center, the Yaesu route, functional PA parkings, and so on. It looks way different from what we have in Beamng mod right now. That's why I say it will need a completely new map port, due to all changes. Maybe a few things will be ported from current BeamNG port, but not much.
    Thank you, I will take a look what is going on here :)




    From unrelated things, I found a way to improve traffic behavior at intersections, so I might update the map again after the next BeamNG update.
     
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  3. thinsoldier

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    Wonderful. And when is that update being released?
    --- Post updated ---
    Wonderful. And when is that update being released?


    What i would like to do for myself at least is in Blender trace curves over the rails I get stuck to most often (some are right next to where the car spawns) and then use geometry nodes to generate a mesh that goes over the problem area and import that into the map as an invisible wall.

    Do you think they will fix the sticky rails in the next official release?

    ---

    strange forum issue - if I don't remove the metadata from the quote tag, typing in the reply box is severely delayed and the message is never sent. Couldn't submit my original message or edit my last message with the original message text pasted in. Only worked after I removed `="Car_Killer, post: 1701901, member: 27522"`
     
  4. Musicman27

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    Could you forward improvement info to the devs? Also are they aware that on highways the AI goes 10 MPH under the limit and randomly merge into you?
     
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  5. LegThePeg

    LegThePeg
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    I also feel like we need AI that will go slightly over the speed limit when they do not see police
     
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  6. Drummerboy189

    Drummerboy189
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    is it possible to expand the map with more road to drive on so u dont fall through the map
     
  7. Koichiro Iketani

    Koichiro Iketani
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    As they said multiple times already, they will remake the map and add the missing areas when the SRP devs release v1.0 for Assetto Corsa
     
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  8. SCATPACK392

    SCATPACK392
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    Why is the optimization on this map so terrible? 40 fps on the road and 30 in the tunnel. :confused:
     
  9. Car_Killer

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    What are your PC specs? I'm getting 150-180FPS on my machine, so I'd say it's rather good.
     
  10. SCATPACK392

    SCATPACK392
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    gtx 1070ti, i5-7400, 16ram but I know that this map should have more fps, because on other maps I have 60.
     
  11. Car_Killer

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    I believe your ram might be an issue. Map needs at least 10gb of free ram to work properly. So if you have some apps running in the background it might cause issues.
     
  12. uski12

    uski12
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    It's possible to get it running on 8gb (7 usable) on linux using zram and zswap lol, but not very performant. But I guess 30 fps is better than no fps
     
  13. Car_Killer

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    Updated the map for BeamNG 0.32.
    screenshot_2024-03-25_12-46-13.png
    Changelog:
    • Fixed small lua issues
    • Simplified some lua code
    • Updated speed cameras to use the new in-game system
    • Fixed AI roads on junctions

    Download in the first post:
     
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  14. Musicman27

    Musicman27
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    I play another game at 20-ish FPS regularly on a laptop. I agree with this statement.
    Heck, I get "only" 40 FPS on WCUSA default spawn, and I am perfectly happy.
     
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  15. RedSmokeFZW YT

    RedSmokeFZW YT
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    Where did you find that bus from?
     
  16. Car_Killer

    Car_Killer
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    It's from Yakuza 7.
     
  17. stenyak

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    Damn you busy, casually dropping mod updates during the official game update frenzy haha
     
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  18. Car_Killer

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    Damn, you caught me :(
     
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  19. stenyak

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    Edit: oh cannot paste emojis here :(

    I meant :eyes: :alarm:
     
  20. Atomicfard

    Atomicfard
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    Where download link
     
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