Man this mod just keeps getting better and better, is there any plans for pillar gauges alongside the new gauges?
i'll stick to dash gauges for now, i think pillar gauges are just gonna get in the way of the rollcage for most builds
Would tubular chassis, stripped interiors, and rear mounted radiators be possible for more professional race, drift, and drag builds for the Barstow, Moonhawk and D-series in the future? Because your front engined Piccolina mod has stuff like that, and it would be super cool for the American cars
yeah they would, unless you make one version for Rollcages and one without but that would be a bit too much work i guess
Would it be possible to add more suspension parts for the barstow ? Also i saw the twister inspired d-series, looks pretty rad and made me watch it after like 10 years, so thanks and good work !
honestly i would love to see some long travel shocks and springs for the barstow and other muscle cars for things like small offroading or no prep drag racing
more unlikely since stripped interior's would need me to completely re-texture it and tubular chassis would need a complete jbeam remake and if i just did the rear mounted rad it would look strange with the carpeted interior might be something i'll do if i get better at jbeaming suspension, do track bars, make proper gasser front suspension and stuff
I have a suggestion regarding the transmissions, or at least the drag transmissions. Some drag transmission mods allow you to manually control the gear and rpm for when the torque converter locks up. I was wondering if you could add something like this for your transmissions? The reason I'm asking this is because there is another mod out there that allows you to lock up the torque converter by pressing G on your keyboard. So if we were able to set the torque converter to the highest gear and rpm so that the game can't lock it automatically, that would allow us to have full control of the torque converter lock up. I have seen this done to high hp diesels running ratchet shifters on their manual valve body automatic transmissions. I have included a picture that shows how some other mods allow you to change when the game will lock the torque converter as a reference incase this was a little confusing.
ah i see what you mean, sounds like a good idea i'll see if i can make that work in the future appreciate it man, don't worry
--WIP UPDATE v1.4.2-- (More D-Series and Moonhawk Parts) It is Update Time! A Repo Update will follow up sometime in September Patch Notes: GENERAL: -Added Roots Blower for the Flathead V8 engine -Added 4 Speed Auto and 'Slushbox' Transmission to all cars -Added Grip-All TXR Offroad Wheels in Chrome -Added 15x12 Civetta Competizione front Rims and Tires + Colorable option -Added 26.5/12.0-15 Grip All Race Rear Tires -Added PBR versions of most 'classic' Hubcaps (named Silver or Chrome in the parts menu) -Adjusted Clutch Target RPM for diesel engines when turbocharger is equipped (should now slip a lot less) D-SERIES: -Added More trim bits-Added Early Tailgate -Added Colorable Grille Parts -Added Early and Early Pre-Facelift Stepside Beds -Added Convertible Body Type -Added Metal Bumper Steps -Added Bed Mounted Exhaust Stacks (stepside only for now) -Added Sport Steering Wheel -Added Oil Cooler -Added Rear Square Steel Bumper -Added Front Early Utility Bar -Added MOSE I Storm Probe (can be used as Cargo box in Career) -Added Tripple Roll Bar Lights -Added Short Mufflers for all frames -Added More Transmissions -Added Raised Receiver Hitch -Added Cut Hoods MOONHAWK: -Added 1973-1975 GH front Fascia -Added Chrome Mesh Grille options -Added Early GH/S Config -Added Hot Rod Config -Added Weathered Skin -Added White Interior -Added Modular Gauges (will be added to all cars) BURNSIDE: -Fixed Twinturbo Intake not appearing on diesel V8
Great mod! Are you planning to feature the BX as well in the future, since it has the 4.5 and 5.5 engines? Drift builds would be awesome with your engines!