Yeah, I upload it here for now, hoping it to be accepted for the repository. Download on page 1, have fun How do you feel about the knock barrels challenge? Time is enough? I would also like to know how it performs on your PCs and if you have encountered some bugs
It's interesting that it got rejected for the size of the mod being too large, as there are (and have been) several mods that have larger file sizes and get approved onto the repo. I'm sure you'll get approval sometime in the future, but congrats on getting the map out, either way!
I'm pretty sure they have exceptions, but they probably put that rule in place so nobody can randomly upload a file bomb
The map is very good i love it, i get good fps and the italian feeling is there. my only suggestion is to add more detail to the farm houses (some of them dont even have a road) and add a bit of life into the city (which looks amazing btw) for example more outdoor sitting some chairs etc. good job
Update 1.1 (updated link on page 1) - Fixed broken textures - Fixed "no mesh" assets disappeared - Small terrain painters changes Hi, beautiful shot! In a future update I'll detail more the farm houses. About the repository, I haven't received a response yet
Write a pm to Car_Killer, he uploaded my bush valley map to the repository that was way oversized aswell. The limit for the repository is some 400mb or something, which I don´t really understand (maybe so people won´t spam the repo or smth), because even vanilla maps have a larger size than that, so every map that is based on a vanilla map like italy or johnson valley automatically has a larger size than 400mb. They really need to update this or find another method of handling the repository...
I agree, for maps it will never be enough. I have already written in private to car_killer but I have not yet received an answer
I'm so happy to see this map finally released. You started working on it right when I started playing beam, and it has come a long way, congats!!
Great map, I realy like the small passthrough between the houses, but why is that road close to the lighthouse covert with high grass? It is difficutl to see the side of the road, and with ai cars, you almost can't see them. I'm curious to see what else comes in this beuatifull map.
thank you it's a great satisfaction Could you send me a screen? I don't remember which road you're talking about... maybe something went wrong with the terrain painters. Otherwise I will replace it with another without grass
this purple text is showing near the airport and my fps is quite bad on this map for some reason, other bigger maps like italy my fps is fine so im not sure why its so bad on this map other than that i like it.
Maybe it is meant to be, but trafic from the oposit side is bearly seen, and your stone walls aside the road, are bearly to see. The town and the rest of the Island is great. Thanks for the hard work.
Good Morning! First of all I want to make my compliment because, as an Italian, I found the map really realistic and I really appreciate that you put attention to details such as the road signs, bumps, exc... I have the same bugs previously reported (no mesh, grass on the road)and I would like to give some advices. First it would be cool if all the cars will spawn with Italian licence plates, then it would be nice to add in future updates some towns like Sereluna, cause I really enjoy driving arond those narrow strees! Anyway keep up the good work!
No mesh bug even after the 1.1 update? Good idea the licence plates, forgot about them; About grass on the road, it's intentional since it was meant to be a semi-abandoned old road. However that is wayy to much, you're right lol. It's probably linked to graphical settings since on my pc it's like that: I'm gonna include a new terrain painter with low grass only for this road in the next update
yes, unfortunately even after the 1.1 update there's still the no mesh bug. I've even tried to remove the mod, made a deep clean cache, reinstall the mod but the nothing, the "no mesh" writing is still there