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Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. LegThePeg

    LegThePeg
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    I expressed that exact same thought previously. The selection of wheel, then size, then style, and then color is such a good system.
     
    • Agree Agree x 1
  2. simsimw

    simsimw
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    Thomas Developing(Tdev) a new Replay Editor, With in-depth Slow-Mo and frame controls, within the World Editor, For the .34 update. for some random reason he is still using Gridmap V1. I don't know what's the deal with it but almost all dev screenshots are on the old GridMap. Why's that?
     
    • Agree Agree x 2
  3. nawa

    nawa
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    He (or another dev, don't remember at this point) said that the main reason is that Gridmap v1 loads much faster which is important when they restart the game a bunch of times every day.
     
    • Like Like x 2
    • Agree Agree x 1
  4. Peasauce

    Peasauce
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    They just need to be in alphabetical order.
    --- Post updated ---
    And Wentward DT40L needs to be basically rebuilt from scratch.
     
  5. Snikle

    Snikle
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    I think remastering the Wentward would be a logical next step now that the T-Series is done (or at least almost done). It would fit in great with the other commercial vehicles in career mode.
     
    • Agree Agree x 3
  6. toyota.potato

    toyota.potato
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    Why did they remove the highlighter from the parts selector? It makes finding stuff WAY harder
     
    • Agree Agree x 4
  7. bussin.buses

    bussin.buses
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    Like wheels...
     
    • Agree Agree x 2
  8. ManfredE3

    ManfredE3
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    I don't see it being a priority for the team. We know the gameplay department is shifting focus to motorsports, with plans to eventually re-do a lot of the bus gameplay. So I expect upcoming new vehicles/remasters to be stuff that fits the motor sport branch
     
    • Agree Agree x 2
  9. Pr9tkin

    Pr9tkin
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    I agree, the bus can wait, but we can't wait for motorsports content anymore, for too long the developers have been busy with off-roading and trucks o_O
     
    • Agree Agree x 2
  10. simsimw

    simsimw
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    idk I still use the old UI
     
    • Agree Agree x 4
  11. toyota.potato

    toyota.potato
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    but the old ui doesn't have it + idk about the new ui, ion like it
     
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    • Agree Agree x 1
  12. Peasauce

    Peasauce
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    It'll get a rework anyways.
    --- Post updated ---
    It was absolutely worth the wait imo.
     
  13. Koichiro Iketani

    Koichiro Iketani
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    Well it makes sense to have them sorted by size, this way you see all the right size wheels straight away. It would be annoying to pick a random wheel and then finding out it's not the right size
     
    • Agree Agree x 2
  14. GavrilMan2973

    GavrilMan2973
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    2024-09-22.png

    I think there really is more to come for our beloved MD-Series after all. :)
    (Check the name of the selected part)
     
    • Like Like x 9
  15. Musicman27

    Musicman27
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    "Towtruck"... Let's let that sink in...
    HOLY CRAP!!!
     
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  16. hacker420

    hacker420
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    wait, isn't there already a tow truck config?
     
  17. GavrilMan2973

    GavrilMan2973
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    There is a tow config, but it has a short flatbed upfit with a gooseneck hitch. :)
    I checked the game files and there isn't anything I know of with the "towtruck" frame part.
     
    • Agree Agree x 1
  18. hacker420

    hacker420
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    ah right
     
  19. CaptainZoll

    CaptainZoll
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    considering towing is one of the future Laborer career branches, it would make sense that they want to have some variety in the tow trucks available, so this could be a sling/boom tow upfit.
     
    • Agree Agree x 7
    • Like Like x 1
  20. simsimw

    simsimw
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    I would love to repo some Bruckell Bastions for a living in career mode lol.
     
    • Agree Agree x 6
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