WIP Beta released 1927 Auriga Heron Slight Refresh

Discussion in 'Content Creation' started by Joobles, Sep 5, 2024.

  1. Chomper

    Chomper
    Expand Collapse

    Joined:
    Mar 11, 2017
    Messages:
    141
    I don't have any other versions installed, and I cleared my whole vehicles cache and got that issue too, though interestingly the roof textures work fine.
     
  2. minediamonds304

    minediamonds304
    Expand Collapse

    Joined:
    Jan 23, 2021
    Messages:
    16
    I have gotten the temps to work by adding exhaust headers and adjusting the jbeam I have also gotten the interior temp gauge to work. also the fuel gauge is definitely working now but the fuel tank level will need to be changed to 100L to match the gauge.
    i also added a few more radiators
    issues with the temps are that the coolant level does not want to change from the default of 1.5L needs to be 20L but however much I try I can't find why it won't work so the car easily overheats. also as there is no exhaust only headers the exhaust comes out under the engine
    --- Post updated ---
    I now have added some interior interactive trigger buttons and some interior sounds like indicators I also changed the speedometer from airspeed to wheelspeed I also fixed the tachometer
    and all other gauges to ingame functions - auriga258body.jbeam
    increased the fuel tank to 100 Litres as per the fuel gauge - auriga258engine.jbeam
    Still can't work out that stupid coolant tho
    --- Post updated ---
    i just turned that light on the dash into a working check engine light
    --- Post updated ---
    found the stupid coolant issue the radiator was set to engine instead of mainengine
     

    Attached Files:

  3. minediamonds304

    minediamonds304
    Expand Collapse

    Joined:
    Jan 23, 2021
    Messages:
    16
    I have made some parts and tweaks like moving the diff and transmission to their own files and added custom diffs like race and limited slip and some custom transmissions and some modified ones from the bluebuck to add automatics and drag and race transmissions and a low range first gear 5 speed because 15km/h idle is a little fast
    I also added an oil cooler sorta its only there but no nodes or flexbodies because under race conditions the oil gets very toasty
     

    Attached Files:

  4. nuclear pillow

    nuclear pillow
    Expand Collapse

    Joined:
    Jun 13, 2017
    Messages:
    157
    can you put all this into the mod zip file?
     
  5. Joobles

    Joobles
    Expand Collapse

    Joined:
    Sep 30, 2017
    Messages:
    739
    It's a simple drag and drop if you want to do it yourself. Otherwise, I'll be trying to push out another update in a day or two with that stuff included.
     
    • Like Like x 1
  6. Vantello

    Vantello
    Expand Collapse

    Joined:
    Sep 1, 2018
    Messages:
    510
    I've done.
    Fixed Clock
    Fixed RPM guage
    Added Openable
    Retextured Lights
    Fixed the old shift indicator sort of, it just acts like a shift light.
    Added Old Horn back
    Added Interior sounds (Parking brake and light switch sound)
     

    Attached Files:

    • Like Like x 7
  7. nuclear pillow

    nuclear pillow
    Expand Collapse

    Joined:
    Jun 13, 2017
    Messages:
    157
    sick!!!!
     
  8. minediamonds304

    minediamonds304
    Expand Collapse

    Joined:
    Jan 23, 2021
    Messages:
    16
    Ive been trying to get the clock to work and everything I tried didn't work I even tried lua files just for the clock
     
  9. Vantello

    Vantello
    Expand Collapse

    Joined:
    Sep 1, 2018
    Messages:
    510
    i just grapped the clock code from the old lua and it was lucky enough to still work.
     
  10. Peasauce

    Peasauce
    Expand Collapse

    Joined:
    Sep 3, 2024
    Messages:
    31
    Cool! Is it possible to fix the oil pressure and water temperature gauges?
     
  11. minediamonds304

    minediamonds304
    Expand Collapse

    Joined:
    Jan 23, 2021
    Messages:
    16
    also that light on the dash was a engine damage light that's why I tied it to beamngs check engine
    edit I was wrong it is not a damage light
     
    #51 minediamonds304, Sep 18, 2024
    Last edited: Sep 18, 2024
  12. Vantello

    Vantello
    Expand Collapse

    Joined:
    Sep 1, 2018
    Messages:
    510
    That light on the dash isn't a engine damage light, go to 6:16 in the video
     
  13. LuKrass

    LuKrass
    Expand Collapse

    Joined:
    Feb 29, 2016
    Messages:
    1
    Thanks so much! I have been waiting for this ever since the Original mod went down.
     
  14. minediamonds304

    minediamonds304
    Expand Collapse

    Joined:
    Jan 23, 2021
    Messages:
    16
    I was just fixing the lua and realised that but also your shift points are wrong as far as I know
    also I "fixed" the lua I didn't change much I just removed what didn't work or may interfere with your latches like the hood latch Lua
    so now the "vacuum" and "oil pressure" gauges work
    also the game does not like having both your clock.lua and auriga258.lua
     

    Attached Files:

  15. Vantello

    Vantello
    Expand Collapse

    Joined:
    Sep 1, 2018
    Messages:
    510
    I have added your fixed version of the lua, seems you also fixed the Amperes Needle. The shift indicator is working properley now.
     

    Attached Files:

    • Like Like x 2
  16. M_Mintz

    M_Mintz
    Expand Collapse

    Joined:
    Sep 20, 2024
    Messages:
    1
    Hey, Just want to thank you for updating this mod!, its been so long since i used it and i just LOVE IT!!! and here's a suggestion you should try to make the exhaust's? It'll be more realistic that way. lol not trying to sound ungrateful or anything to that sorts but i just like realism! but anyways THANK YOU!!!!!!!!!!!
    --- Post updated ---
    And i was also going to see if you need someone to make skins for it?
     
  17. ARDANYDL12K

    ARDANYDL12K
    Expand Collapse

    Joined:
    Aug 15, 2024
    Messages:
    3
    Оh no, I also don't have textures
     
  18. Mr_Snarl

    Mr_Snarl
    Expand Collapse

    Joined:
    May 28, 2024
    Messages:
    9
    Really love this mod, and that it gets updated! Would be cool if there was more configurations, for example wheels, lights, engines. So you really could build a Hot Rod or Rat Rod.
     
    • Agree Agree x 1
  19. John420

    John420
    Expand Collapse

    Joined:
    May 1, 2018
    Messages:
    1
    I tried to fix the engine overheating problem by:
    1.) Messing with radiator efficiency in the engine jbeam file (Didn't make a difference)
    2.) Messing around with engine efficiency setting in the engine jbeam file (Didn't make a difference)
    3.) Changing the max heat value for the engine in the engine jbeam file (Didn't necessarily make a difference, it just continuously heats up)
    4.) Changing coolant level in engine jbeam file (changed value didn't show up in game, changed it back to its original value of 20)
    4.) Moving the radiator elements to the body jbeam file (Didn't make a difference so I moved it back to the engine jbeam file)

    I ended up turning thermal simulation off within the engine jbeam file.
    - engine jbeam file with thermals turned off, down below.

    Does anyone have any other ideas?
     

    Attached Files:

  20. SuperEmbracer

    SuperEmbracer
    Expand Collapse

    Joined:
    Sep 12, 2016
    Messages:
    307
    Nice to see this mod getting refreshed! I remember playing with this mod during my days in high school. Think it needs some number plates, as it's missing those.
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice