WIP Beta released (V0.5) BeamNG Restored Cars

Discussion in 'Land' started by SuperAgentAlex, Sep 17, 2022.

  1. Ibi5hu

    Ibi5hu
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    cool!
    it will be cool to drive these on the first gridmap ever made
     
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  2. SuperAgentAlex

    SuperAgentAlex
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    one last fix:
    police configs now properly work as police cars in traffic
     
    #42 SuperAgentAlex, Sep 1, 2024
    Last edited: Sep 1, 2024
  3. DaveBro

    DaveBro
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    Any plans on doing BeamNG 0.14 restored vehicles?
     
  4. SuperAgentAlex

    SuperAgentAlex
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    0.10 vehicles, but yes
     
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  5. NotMCRAFT

    NotMCRAFT
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    I found a bug, the steering wheel of the old D-series is under the car
     

    Attached Files:

    • upload_2024-9-25_20-0-42.png
    • Screenshot2024-09-25195856.png
  6. SuperAgentAlex

    SuperAgentAlex
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    Noted.
     
  7. NotMCRAFT

    NotMCRAFT
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    also the 0.4 covet has no engine sound
    --- Post updated ---
    and its steering wheel is under it like the d series upload_2024-9-26_13-38-56.png
     
  8. DaveBro

    DaveBro
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    I also noticed that
     
  9. Aki Da Floofy

    Aki Da Floofy
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    The steering wheel bug was a real thing back in the day, it's not the mod authors fault
    I remember this bug very fondly, usually I'd have to change the steering wheel to fix it
     
  10. NotMCRAFT

    NotMCRAFT
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    and its steering wheel is under it like the d series
    Bru-
     
  11. NotMCRAFT

    NotMCRAFT
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    why does the t series cargo box door from 0.4 instantly open as soon as i spawn it
     

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  12. SuperAgentAlex

    SuperAgentAlex
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    For #1: Sbeam is broken, so I'll be deleting the Sbeam files for the Covet.
    For #2: It automatically opens/closes the doors when the parking brake is engaged/disengaged.
    --- Post updated ---
    I'm pushing the update *relatively* soon, but I need to check and debug all the parts, configts, materials, and I need to add other promised features like the dirty skins.
    --- Post updated ---
    I fixed the steering wheel issue, it was with steer_01a
     
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