Simulated 3D Interiors

Discussion in 'Ideas and Suggestions' started by nopeset0, Oct 13, 2024.

  1. nopeset0

    nopeset0
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    Feb 24, 2021
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    Like the body kit, the outside of the car has standard jbeam physics, However the interior of the car has very poor to non existent jbeam quallity.
    What all interiors need is detailed 3d interior paired with detailed jbeam.
    Like when crash at some speed paired with simulation let the seats get forward/ backward and nolonger be held back the force of the car crash as the car seat position holder thing breaks apart
    upload_2024-10-13_0-39-34.png
     
  2. ghost_cauli

    ghost_cauli
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  3. nopeset0

    nopeset0
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    Feb 24, 2021
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    Hi, it is low quallity and is not comparable to the car's outside collision quallity and the interior seats do not move forward / backward and do not have physics to bend the seats depending on collision forces
     
  4. Lordlichi2006

    Lordlichi2006
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    the seats are jbeamed, the interiors are also more jbeamed than before, the sunburst is like one of the worst examples since that car is pretty outdated in terms of everything. and since the interiors need to be higher poly since they are more detailed compared to the exterior, but jbeaming massively the interior isnt really worth it, they just dont deform as good as the exeterior, but its fine
     
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