i found a way. Bassicaly you park your car in a garage as you go to repair it, and then you simply "reinstall" the nitrous bottle. It costs like 299Beambucks i think and thats how i found out how you can refill the nitrous.
I...think this is a bug? It could just be a coincidence, but it seems like all of my police chases end up with the AI car going to the same spot near the Commercial Garage and crashing into a wall. It's odd.
Idk is this an easy fix but, is it possible on the next RLS career mode update add like a consumption for evs? As I'm currently using a Vivace E to do delivery however, everytime I put it in the garage and retrieve unlike gasoline cars the battery returns to 100%, which is a very small issue to me to be honest but I prefer it the way like gasoline cars are....so I hope Raceless be able to do something on that. Will be much appreciated!
Need help. New to BEAMNG and modding. I had the RLS mod working before the update. now i am getting all sorts of errors. This is the most recent one.
Very nice mod! I really enjoyed it, even though I dont play career a lot)))) Here is my suggestion: I wish there was more illegal street races, because there is already plenty of races for Belasco racetrack
anyone know how to enable it? its in my mod folder (like the file) but not sure how to make sure my save has it enabled. do I create a new one?
I just did the hotlap race in the track (Alternative Route). I used my custom tuned Hirochi Sunburts and i have made roughly around 262K! I had an average time of around 1.15minutes with around 26-27 laps! Probably one of the best ways to make money! Sadly i run out of fuel just in time, but the whole race was fun !!!
so is there a way to activate the node coupling bc the d series tow truck aint working for repos i have a tow truck i could use but cant due ti the couplers --- Post updated --- i love the mod but being able "tie down" vehicles to trailers and trucks would be nice if there is this feture how would i activate it
Not sure if you've tried it already, but I (accidentally) found out that you can enter the vehicles you're repoing. Towing them by the rear wheels and putting their parking brake on has helped them stay on the repo truck a lot better.
i love the mod but being able "tie down" vehicles to trailers and trucks would be so the truck im using isnt the d series due to the boom not working wont go up and stays down the entire time im usings a kensworth flatbed mod
In the many years I've owned this game, this has been one of the best contributions from the community that I've had the pleasure of coming across. With a sizeable addition to the career mode, and a fantastically curated collection of mods that are (mostly) compatible with RLS and lore friendly to BeamNG, you're really missing out if you're not running this in your career mode. The upcoming changes in the beta also look like they take RLS to a whole new level, and I can't wait to see it released to the public. The community around RLS has also been an absolute joy to meet and play with; I've been pushed to become a better driver and we've had some absolutely wild moments that I won't be forgetting. And yes, this is my first post on the forums in like 13 years; it's that good.
For anyone wondering, 0.34 will break your save. Please wait until the next RLS update. (always make backups of your save before updating/loading the save)
True ! The RLS team were waiting for 0.34 to release to drop their update to make sure everything was okay .
I thought I heard Raceless say in one of his last RLS beta videos that the .33 compatible version maybe made parcel economy changes that weren't intentional. If it's what I think it was it created some awesome emergent gameplay for me and probably other T-Series and gooseneck enjoyers that might be interesting if it was balanced somehow. It's the up to 2,000kg industrial cargo sometimes in groups of 32? If I'm looking in the right place it's RLS spawning those, for someone who wants to "work" a T-series or gooseneck for a few hours to afford to just buy nice toys like me that economy change is awesome. I love the RLS car economy, if I work my butt off with two 48' flatbeds and a dolly for some hours when I want to try any style of racing I just shop "online" while my truck gets serviced every hour or so. I can just buy one or more of that style of car when I see them below market value and paint them pink before I even drive them. I get rich but it's not easy, if I make any mistakes I lose big in real world time or game money. I hopped out in a hurry at city construction last night to unload a timed one on foot with my high idle on, my truck rolled into a tree and accordioned me out of $120k that I took me an hour or more to find, then $30k to fix the truck instead of $1-3k. Reason I'm asking is because I isolate my modded games from updates until I feel comfortable I can migrate the way I want to, when I do update it would be helpful to know, I think it's an honest healthy grind spot for a lot of playstyles.