Released Maluch Remastered 1.6

Discussion in 'Land' started by AdamPLGames, May 2, 2021.

  1. fpstrapezcoral25

    fpstrapezcoral25
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    503fcf6b4191bbc81561c5382e2d.jpg fiat-126p-bis-1990-65947be4125fb.jpg Fiat_126p_Bis.jpg we need BIS body and engine

    engine:

    - Type: 126A2

    - Number and arrangement of cylinders: 2, in-line

    - Displacement: 703 cm³

    - Diameter × stroke: 80 × 70 mm

    - Maximum power: 25.2 HP (18.5 kW) at 4500 – 4600 rpm

    - Maximum torque: 47 Nm at 2000 – 2500 rpm

    - Compression ratio: 8.6:1

    - Fuel system: Weber 30DGF3/150 carburettor (engine type 126A2.000) or Jikov 30SPDR or FOS 30S2HR (engine type 126A2.076)

    - Acceleration 0 – 100 km/h: 33 s

    - Maximum speed: 110 km/h

    and also it's a water cooled engine

    13-inch road wheels with 135/70 SR 13 tubeless tires and a rack-and-pinion steering gear with automatic backlash adjustment
     
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  2. andruke

    andruke
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    Tbh another cool touch would be a Fiat Assistance sticker on the rear windows.
     
  3. fpstrapezcoral25

    fpstrapezcoral25
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    Fiat Seicento and Cinquecento when
     
  4. andruke

    andruke
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    Adam nie zrobi Seicento ani Cinquecento, już się o to raz go pytałem więc niestety nie licz na to, pewnie ktoś inny zrobi
     
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  5. xMikiJcb

    xMikiJcb
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    kiedy będzie wersja 2.0?
    --- Post updated ---
    and new engine sounds
     
  6. polonezAtuPlus

    polonezAtuPlus
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    i think never
     
  7. Some Polish Dude

    Some Polish Dude
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    This is... amazing. I use this mod at least once per session, and some of them are just entirely this (they last HOURS). My favourite car ever. This mod is perfect, but there is only 2 things that should be implemented: The BIS model doesn't look like the regular BIS. This isn't the biggest of my worries, it's fine if it stays how it is, but the second thing is: It doesn't exactly sound like a maluch. At idle, yes, to an extent, but while driving it doesn't sound as it should. Aside from those two things, I LOVE this. Dziękuję bardzo dla ten maluch!
     
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  8. Zsombor99

    Zsombor99
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    Same, I cleared cache, but no texture on multiple parts, including hood, doors and windows, also, broken texture on headlights and no license plate whatsoever. - "Literally unplayable™".
    I was excited about this mod, but I ended up being disappointed. :(

    Update: Check the in-game repository, if the "Maluch" mod is installed, disable it! ⚠
     
    #1248 Zsombor99, Feb 4, 2025
    Last edited: Feb 4, 2025
  9. Nissan murano

    Nissan murano
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    Y'all must have a conflicting mod, I don't have no textures.
     
  10. Zsombor99

    Zsombor99
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    As I mentioned, I found out a "Maluch" mod is available in the in-game repository and it is what was badly conflicting, I subscribed to it a long time ago and I forgot about it over time.
     
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  11. SzymEk_STORM

    SzymEk_STORM
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    When using mileage simulation, after the engine startup the rear suspension anihilates itself. It happens even if everything is set to 0. Is it a bug or a feature?
     
    #1251 SzymEk_STORM, Feb 13, 2025
    Last edited: Feb 13, 2025
  12. potwor12

    potwor12
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    it wasnt like that in earlier versions of the game, probably broken by game updates
    also noticed that when that happens and you try to lift the car off the ground (either thru nodegrabber or reversing gravity) it glitches out and gets an instability lol
     
  13. SzymEk_STORM

    SzymEk_STORM
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    Ah these BeamNG updates...
     
  14. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    There is no BIS in this mod
     
  15. Wafflez64

    Wafflez64
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    Is there plans for the BIS?
    --- Post updated ---
    How close are we to 1.7?
     
  16. Abbesmurf

    Abbesmurf
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    Best mod ever!
     
  17. Wafflez64

    Wafflez64
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    @Agent_Y is a Bis planned and how close are we to 1.7?
     
  18. johny_bismarck

    johny_bismarck
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    nie mam textury na przedniej klapie i na tylnej i na drwiach też
     
  19. qaqa2

    qaqa2
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    uninstall the maluch mod from the repo and only keep this, then clear cache
     
  20. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    • Like Like x 4
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