Unfortunately, the vehicles in this pack don't have interiors. This helps the game with performance as these cars were made mainly for AI traffic to use.
Yeah.I hope someone have the same feeling of me who is a creater also like this car. --- Post updated --- You're right. I really hope that I know how to creat a new smart for two. Be a real car with interiors and driver viewing angle so that give the people who also like this car.
Funnsy isn't it. Over 2 years ago someone here asking for the same thing: Link: Smart ForTwo Mod? | BeamNG Also: Cancelled - Cherrier BUBBLE ( smart fortwo ) | BeamNG And: 2008 Smart Fortwo in Beamng.NG Drive? | BeamNG Given how well known and iconic the little Smart ForTwo is, no-one has created one in the Ten Years BeamnNG had been out. Others seem to have posted on these forums also about such a car. Shame there is such little interest
Hey! I love this mod... But there´s something missing, an option to spawn police cars. So you could have the option to spawn police cars in while having fun to escape from the police.
can there be a little more precisions on how the vehicle pooling affects the game's perfomance i struggle to find a good optimization, i have a ryzen 5 5600x, rx 7600 xt and 32 gb of ram
Loads more cars that aren't active at the same time, won't improve cpu/gpu performance and purely serves to have more cars at the cost of more ram/vram usage only. Though i've discovered it seems to inexplicably cause tons of lag on some maps (the new autobahn one) and i'm not sure why yet, haven't investigated
They don't exist in the mod because something like that would have way too big of a performance hit for such a small detail that doesn't really matter for a traffic car only to be used as traffic
I don't know if this was even an intended feature, but did you know that you can now use vehicle pooling with hand-placed traffic cars thanks to this mod???? This is very useful for period settings, countries which have a mix of American and European-style cars, and poor regions with lots of old and/or beat-up cars, but is not implemented with the default AI traffic menu. To do it, just spawn a whole bunch of cars (don't be afraid to go over what your computer can usually handle), then set the "Pooled Vehicles" slider to the number of cars you spawned, and the "Traffic Vehicles" to the number you want to show up at the same time. In this screenshot I spawned nine other cars (the Bruckell Nine is mine) which are meant to look like Argentinian traffic, and have four running at once.
you can have pooled vehicles without the mod, by going in the settings and then "Gameplay" and then scroll down to "Traffic".